Bloodbane
Well-known member
This is the problem:
Setting at 3100 means, the spawned entity will have to wait until player has scrolled until scrollpos 3100. Since spawning order waits for previous spawns to be spawned first, this causes zombie, zombiegirl and other spawns to be spawned until scrollpos 3100 too even though they are set to spawn at 100.
To solve this, set high offscreenkill to raccoon_city_13_branch, something like offscreenkill 4000 and spawn it at 0 but way far to the right, like this:
If you wonder how to get 3600, it's simply 3100 (scrollpos) + 500 (x coord).
HTH
Code:
spawn raccoon_city_13_branch
coords 500 251
at 3100 # <----- the problem
spawn Zombie
map 4
item Green_Herb
coords 655 235
at 100
spawn ZombieGirl
alias Zombie
map 6
item Green_Herb
coords 682 308
at 100
Setting at 3100 means, the spawned entity will have to wait until player has scrolled until scrollpos 3100. Since spawning order waits for previous spawns to be spawned first, this causes zombie, zombiegirl and other spawns to be spawned until scrollpos 3100 too even though they are set to spawn at 100.
To solve this, set high offscreenkill to raccoon_city_13_branch, something like offscreenkill 4000 and spawn it at 0 but way far to the right, like this:
Code:
spawn raccoon_city_13_branch
coords 3600 251
at 0
If you wonder how to get 3600, it's simply 3100 (scrollpos) + 500 (x coord).
HTH