Sailormoon MOTD Natsume/Banpresto Style

Kaori really has great looking kicks.

Sailor-Mars-4th-Jumping-Kick.png


Nothing special but those are what makes a good character feel complete.

Sailor-Mars-Jumping-Elbow-Thrust.png



First time working with a Guilty Gear character. Interesting that before the existence of Guilty Gear they first started with Sailormoon S Jougai Rantou. This is creation going full circle.

Sailor-Mars-Mid-Air-Grab-50-Percent.png


Seeing as how its 11 frames in total I decided to finish just half for the moment.
 
rgveda99 said:
Kaori really has great looking kicks.

Sailor-Mars-4th-Jumping-Kick.png


Nothing special but those are what makes a good character feel complete.

Sailor-Mars-Jumping-Elbow-Thrust.png



First time working with a Guilty Gear character. Interesting that before the existence of Guilty Gear they first started with Sailormoon S Jougai Rantou. This is creation going full circle.

Sailor-Mars-Mid-Air-Grab-50-Percent.png


Seeing as how its 11 frames in total I decided to finish just half for the moment.

Awesome!! I always liked this move of Jam, Strangely they replaced it with something more common in The last game!
Keep it up!
Mars is getting more and more badass!!
 
ZExSWJ5.png


I'm done with Sailor Mars new air grab. Never liked her Frankensteiner at all in the Super Famicom games of R, S and SuperS. So far this has been the most work I've done for a move with 11 individual frames. It's funny how original sprites for the 8th, 9th and 10th frames look funny with the 8th frame looking the worst one as she looks derpy. The last few frames make Jam look liked she's either too stressed out, had too much coffee or no sleep. Makes me think the artist was trolling with these last few frames. And too think there's not much characters to work on other than new moves and an alternate version of Sol Badguy which is Holy Order Sol in Guilty Gear Accent Core.
 
This is super great work ! I always liked these kind of referenced remakes of actual sprite animations remade for other chars.
 
Off topic but Sailormoon related.

The SuperS Super Famicom game has been updated.

Balanced tweaked, glitches fixed, more stages, english translated, more colors and the best part its now like a KOF with its 3 vs 3 matches.

Instructions here where to download and patch.
http://sailormoonforum.com/index.php?threads/pimp-up-your-sailormoon-supers-rom.31874/#post-917213
 
rgveda99 said:
Off topic but Sailormoon related.

The SuperS Super Famicom game has been updated.

Balanced tweaked, glitches fixed, more stages, english translated, more colors and the best part its now like a KOF with its 3 vs 3 matches.

Instructions here where to download and patch.
http://sailormoonforum.com/index.php?threads/pimp-up-your-sailormoon-supers-rom.31874/#post-917213

Sorry, but I'm not goind to register to a website to complete a download.
I really like your work and some of these designs.
But I'm not "enough" into SailorMoon register.
Anyway, good to know these kind of projects continue.
 
Got a surprise for tomorrow's Ninjawarriors Once Again launch.

https://www.facebook.com/SailorStarsBeyond/posts/2265222440262279
 
nedflandeurse said:
rgveda99 said:
I don't know.

Mrgrill was the one working on this. Hope he's still active.

Anyway, I just played Sonic Blastman 2 and I love it has dashes and rolls. I think I may add dashes soon.

Oh OK.
So where can I see your sprite work about it?
Your deviant art don't seems to be the place for it??

keep it up!

no news of Mr Grill either :/

He's returned.

http://sailormoonforum.com/index.php?threads/pretty-soldier-sailor-moon-arcade-beats-of-rage.5075/page-21#post-920895
 
Working on editing a sprite I commissioned many years ago by Motor Roach. Just a few minor touch ups. I find it really odd they decided to cut down her height but Sailor Jupiter is definitely 'meatier' here in this game. Since our Mugen coder left I'll be focusing on the beat em side of things for MrGrills' Openbor Sailormoon project. I'm planning on making her combos more like Zan from Streets Of Rage 3 and adding more wrestling and grab moves along with a few objects and weapons specifically for her since she'll be less focus on combos and more slamming the opponent.

https://www.facebook.com/SailorStarsBeyond/posts/2741007309350454
 
With the release of Streets Of Rage 4 for the Xbox One, Playstation 4, Switch and PC I present to you Sailor Mars as 'Rei Blaze'.  One of the best beat em up games of the 90's by Sega and one that has inspired me to do spriting.  Rei really looks kick ass in Blaze's outfit.

5VtNj41.png
 
afhc2x17 said:
Once again, your spriting skills put me in shame! Excellent work!

Lots of practice together with trial and error and the courage to make mistakes.

I started off just frankenspriting and doing very little work which is quite limiting.
 
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