O Ilusionista
Captain 100K
Testing the recently released demo of the indie game Shobatsu, a brawler set in the Japanese feudal period and with interesting graphics.
What did I think of this game? (remember that this is my opinion and based on my experience, not a rule). And I have no intention of offending the developers.
Well, if you ask me if I liked the game... my direct answer will be: at its current stage, NO. It seems like a good idea, with poor execution, which killed the experience for me - to the point that I died in the second stage and didn't even want to try again.
My bad experience with the game started something that I consider almost a crime: It's a game for Windows, WHERE YOU CANNOT MAP THE KEYBOARD, which is the platform's native input method! It's almost offensive.
In the name of the entity you worship, don't do this. Again: DON'T. DO. THIS.
It's like developing a game for Playstation where you can't map the Dual Sense/Dual Shock, you have to plug in some other controller.
This alone made the game's value drop a lot for me.
More points in the video bellow.
What did I think of this game? (remember that this is my opinion and based on my experience, not a rule). And I have no intention of offending the developers.
Well, if you ask me if I liked the game... my direct answer will be: at its current stage, NO. It seems like a good idea, with poor execution, which killed the experience for me - to the point that I died in the second stage and didn't even want to try again.
My bad experience with the game started something that I consider almost a crime: It's a game for Windows, WHERE YOU CANNOT MAP THE KEYBOARD, which is the platform's native input method! It's almost offensive.
In the name of the entity you worship, don't do this. Again: DON'T. DO. THIS.
It's like developing a game for Playstation where you can't map the Dual Sense/Dual Shock, you have to plug in some other controller.
This alone made the game's value drop a lot for me.
More points in the video bellow.