hello
iam making an enemy that is about 10 times the size of the player
ive divide it into parts legs /torso /hands
and used spawnbind to connect it...
to make the parts move ive been using offset in -/+ 5 pixels up/down
but its taking a lot of frames of the same image
for example when he trows a punch i have to add about 70 images with the offset going y -5 until the hand reaches the floor...
now iam trying to add a tail to the enemy... to make a far back/low back attack...
if i could use the commands dasher / move together with spawnbind/spawngun it would be a lot easear and i could move the parts more freely..
is there a way to make a spawnbind entity move with @cmd dasher ???
iam making an enemy that is about 10 times the size of the player
ive divide it into parts legs /torso /hands
and used spawnbind to connect it...
to make the parts move ive been using offset in -/+ 5 pixels up/down
but its taking a lot of frames of the same image
for example when he trows a punch i have to add about 70 images with the offset going y -5 until the hand reaches the floor...
now iam trying to add a tail to the enemy... to make a far back/low back attack...
if i could use the commands dasher / move together with spawnbind/spawngun it would be a lot easear and i could move the parts more freely..
is there a way to make a spawnbind entity move with @cmd dasher ???