oldyz
Well-known member
@Kratus
what is going on with the cop stuff?
if i remember correctly, even in the elevator level , police car would work fine and it was really cool to see the camera go down several floors so you could see the car roll in and fire...
i did not care if it took a long time. only flaw was to see the cop firing in a wrong angle.
the only level it did not work was inside the penthouse becasue it would have been goofy as hell to see the car driving into the penthouse,
(altho it would have been funny to see it on the elevator going up fast and then fire through the entrance)
kinda like this nonsense
but i always figured that for that level it could have made better sense to scroll back, see a wall explosion and see a police helicopter on the outside area, fire a misile or rocket from right to left, scroll back inside and see the result -
additionally if the trigger was on a windowed area, the police helicopter would appear outside the window and fire towards the inside.
i mean, in order to fix this: (i would not fix it, its perfect)
Or for other indoor places or hard to reach areas, i can see the camera scrolling back, the cops arriving on a police boat, jetsky, boats or motorcycle and fire a "heat seeking missile" of sorts - i would even go as far as seeing them arrive on these just for the lulz:
(remember to keep the cop car sound and break squeek/screech)
(basically, i would adapt the police animations/prescence to the level instead of a one size fits all, specially for sor2 and sor 3 levels)
what is going on with the cop stuff?
if i remember correctly, even in the elevator level , police car would work fine and it was really cool to see the camera go down several floors so you could see the car roll in and fire...
i did not care if it took a long time. only flaw was to see the cop firing in a wrong angle.
the only level it did not work was inside the penthouse becasue it would have been goofy as hell to see the car driving into the penthouse,
(altho it would have been funny to see it on the elevator going up fast and then fire through the entrance)
kinda like this nonsense
but i always figured that for that level it could have made better sense to scroll back, see a wall explosion and see a police helicopter on the outside area, fire a misile or rocket from right to left, scroll back inside and see the result -
additionally if the trigger was on a windowed area, the police helicopter would appear outside the window and fire towards the inside.
i mean, in order to fix this: (i would not fix it, its perfect)
Or for other indoor places or hard to reach areas, i can see the camera scrolling back, the cops arriving on a police boat, jetsky, boats or motorcycle and fire a "heat seeking missile" of sorts - i would even go as far as seeing them arrive on these just for the lulz:
(remember to keep the cop car sound and break squeek/screech)
(basically, i would adapt the police animations/prescence to the level instead of a one size fits all, specially for sor2 and sor 3 levels)
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