Streets of Rage X (Windows / Android)

In Progress Streets of Rage X (Windows / Android) Beta 33

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The project is currently under development.
Good day to all. The other day, while playing BKM, a question popped up in my head about Adam’s uppercut, or rather its versions.
Adam SoR 3 - very high uppercut
the advantages of such an uppercut: the possibility
throw the enemy behind the elevator
disadvantages of such an uppercut: minimal
damage from being hit and falling
Adam SoR 2 - medium uppercut
advantages of this uppercut: average height
giving the advantage of both versions
disadvantages of this uppercut: minimal
damage and minimal gain
fall damage
Adam BKM - minimal uppercut
advantages of such an uppercut: transformation
the enemy into a core knocking down everyone on the way
disadvantages of such an uppercut: none
taking damage when falling

I wrote all this from my phone, so I apologize in advance if this post is unclear
 
Kratus updated Streets of Rage X (Windows / Android) with a new update entry:

Beta 25

### BETA 25 ###
- Engine-General: Updated the build version to the latest, fixed minor issues.
- Game: Added all remaining weapons (Baseball Bat, Bottle, Grenade and Pepper Spray), wood plank not added due to redundancy with baseball bat and pipe.
- Game: Now grenades thrown by enemies (Fog) can be picked up by heroes and thrown again (SOR2 route).
- Game: Small fixes in some weapon models.
- Game: Minor fix in some blink effects.
- Game: Replaced Adam's jumping attack.
- Game: Minor music...

Read the rest of this update entry...
 
Will you add SOR1 Mr X dialogue and bad ending at some point and also SOR3 Dialogue and cutscenes?
Honestly I didn't plan to add cutscenes due to only SOR3 having it in the classics, so I leave the SOR1/2 behaviour with no cutscene as a default for the trilogy.
But the SOR1 bad ending is planned to be added, however in a simpler way.
 
Honestly I didn't plan to add cutscenes due to only SOR3 having it in the classics, so I leave the SOR1/2 behaviour with no cutscene as a default for the trilogy.
But the SOR1 bad ending is planned to be added, however in a simpler way.
Also this is just a minor thing but could you also add the uncensored version of Mr X's sitting sprites where he had a cigar in his mouth for the next update?
 
Not sure if it's an oversight or intentional enemy placement, but in SOR1 alt Stage 6 there's an "old" Bongo enemy (pre-v25) Is this because the stage is based on BKM?
 
Not sure if it's an oversight or intentional enemy placement, but in SOR1 alt Stage 6 there's an "old" Bongo enemy (pre-v25) Is this because the stage is based on BKM?
Yes, indeed it's intentional because I didn't erase this Bongo's version. Once this was a custom level, so I placed the BKM version there.
 
Mine was broken the first time I downloaded. All of a sudden I encountered all these weird bugs and noticed that the screen wasn't locking any more (I could walk the whole stage) and stuff which was causing timeouts and stuff to spawn at the wrong time or not at all (Mr X appearing in the elevator at the end and getting softlocked there and other places. No idea if I used the wrong combo of stuff in game settings or what but I redownloaded the game and that seemed to fix it (though I'm scared to touch game settings in case that WAS the cause and it happens again lol).

It really is incredible. There were things you accomplished in OpenBOR that had me like "YOU EVEN MANAGED TO RECREATE THIS!?" lol. There's so many nice touches that just really tie it all together, even the inconsequential things like being able to bust down Mr X's and the truck's doors yourself and such just give that little boost of satisfaction, lol. I loved that weapon specials are back and feeling pretty great. I do feel like they don't last very long compared to other SoR games but if I remember correctly you'll be adding a game setting for weapons in the future to have choices other than the durability thing I think.

I think for me, being a character wh*re, the only issue I really have with the game now is the fact it's the same roster it's been for a long time. I crave fresh meat, lol. Rebellion Mode doesn't really count because none of them are really complete characters and thus aren't currently very engaging to play (with the exception of Shiva and Onihime who are about as close to finished as the playable enemies can get for now - and I adore the latter). Definitely looking forward to a larger roster.
 
Mine was broken the first time I downloaded. All of a sudden I encountered all these weird bugs and noticed that the screen wasn't locking any more (I could walk the whole stage) and stuff which was causing timeouts and stuff to spawn at the wrong time or not at all (Mr X appearing in the elevator at the end and getting softlocked there and other places. No idea if I used the wrong combo of stuff in game settings or what but I redownloaded the game and that seemed to fix it (though I'm scared to touch game settings in case that WAS the cause and it happens again lol).

It really is incredible. There were things you accomplished in OpenBOR that had me like "YOU EVEN MANAGED TO RECREATE THIS!?" lol. There's so many nice touches that just really tie it all together, even the inconsequential things like being able to bust down Mr X's and the truck's doors yourself and such just give that little boost of satisfaction, lol. I loved that weapon specials are back and feeling pretty great. I do feel like they don't last very long compared to other SoR games but if I remember correctly you'll be adding a game setting for weapons in the future to have choices other than the durability thing I think.

I think for me, being a character wh*re, the only issue I really have with the game now is the fact it's the same roster it's been for a long time. I crave fresh meat, lol. Rebellion Mode doesn't really count because none of them are really complete characters and thus aren't currently very engaging to play (with the exception of Shiva and Onihime who are about as close to finished as the playable enemies can get for now - and I adore the latter). Definitely looking forward to a larger roster.
@Psykai Thanks a lot for the feedback, my friend :)

you'll be adding a game setting for weapons in the future to have choices other than the durability thing I think
Yeah, you can turn off the durability to work like SOR2, the option is at the "unlockables" section in the game settings.

1707879273971.png

the same roster it's been for a long time
It's true, I need to update the hero's roster, it's been a long time since the last addition. But after a few fixes in the beta 26 I will focus on it, starting with SOR2 heroes (Axel will be the first one).

Also please add Mr X's laughing taunt when you fight him like in the original SOR 2 And SOR Remake if you can.
@Senator I checked the original SOR2 and Mr. X uses taunt when hitting players too, so I'm adding it in the next update. Thanks for the suggestion.
PS: Cigar already added in the SOR2 route, like the BK2.

 
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