Superheroes Capcom

In Progress Superheroes 2025-06-08

No permission to download
The project is currently under development.
Captain Freedom from Speed Comics.


I'm going to edit it, it's too Captain America, I'm going to change the color, add more white to the neck and flesh-colored legs, more faithful to the original.
 
captai11.gif


This is the design that I am going to use for Captain Freedom, it is more faithful to the original comic, the other image I found on the net but I had not seen the images of the character in its original design  :P
 
I've been around Openbor since the first generation. These superhero designs are brutally awesome! Let me know when you release a demo.
 
nedflandeurse said:
blue said:
I wouldn't make extra head movements unless you already wanted to.

It doesn't need extra movement.
Just something looking anatomically OK.

Spriting and drawing are  the only things I can give advice about. Actually It's all my life.

But I have no problem with the idea to rush stuffs.
When I was 15/16yo, I used copy paste with weird orientation of head, so I can understand the need for a fast result.

Ok,  sorry then;.  but art is subjective.  I think a lot of things get spoiled by too much focus on details.  It can lose the original creative energy & people get demotivated trying to please everyone/.  I do like your work as well though,  my memory is bad but I've seen it around for sure.
 
Nice progress with your project.
You should add a lifebar for the enemies since you have one for the boss.
You can maybye use riseattack and escapehit functions with your boss because he hasn't any defensive move at short distance.
 
Yes, indeed great progress!

I regret a bit the big resolution make those great sprites so small in the screen.
But the feeling of big space is good.

Nice BG etc.
 
kimono said:
Nice progress with your project.
You should add a lifebar for the enemies since you have one for the boss.
You can maybye use riseattack and escapehit functions with your boss because he hasn't any defensive move at short distance.

I take note, it is something that I have forgotten, thanks XD.
 
Well, here's the finished demo of the game. I didn't add any strikers because I was going to make them characters, so the control button doesn't work. I have to delete it.In the next demo, I'll add a short story that connects the three game modes.Any bugs, ideas, comments, or criticisms are always welcome. Thank you all so much for your support and patience. Enjoy!
 
Last edited by a moderator:
@Goresickness,

Congrats on the demo. For future reference, there is a soft ban on using third party links (mediafire, etc.). Please make sure to upload to the ChronoCrash site. Once you have a resource page, you can update it as needed. I've already created one for this game, made you the owner, associated resource page with this thread, and removed the Mediafire link.

See here for instructions and feel free to ask questions.

DC
 
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