Teenage Mutant Ninja Turtles - Shell Shocked

Canceled Teenage Mutant Ninja Turtles: Shell Shocked 5850

No permission to download
Project is halted prior to completion and will not receive further updates.
Yeah there's no full sheets for him I can find.  There is rock soldier in turtles in time and general thrag in the first arcade game.

http://www.spriters-resource.com/fullview/51167/
http://www.spriters-resource.com/fullview/37033/

Check the post by O Ilusionista about ripping from mame, you might want to search through the sprites incase there's stuff you need. 
http://www.chronocrash.com/forum/index.php?topic=813.0

You can also use this program with zsnes savestates to get sprites from SNES version if you need.

http://www.romhacking.net/utilities/274/
 
hay i still have sume Turtle moves but there not finisht its just a hand full i need to finish bruce lees thing  First    :)
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Update:

foot soldiers moves:
- shuriken move (air/jump, side) -> 100%
- bomb move (air/jump, side, walk) -> 100%
- dynamite move (air/jump, side, frontal) -> 100%
- kunai move (air/jump, side) -> 100%
- spin boomerang move (side, walk) -> 100%
- boomerang move -> 100%
- manhole cover move (side) -> 100%
- flame move -> 100%
-----------
- axe move -> 100% (NO SURF)
- hammer move -> 100%
- fork move -> 100%
- nunchaku move -> 100%
- tonfa move -> 100%
- spear move -> 100%
- knife move ->  100%
- fish move -> 100%
- sword move -> 100%
- hook move -> 100%
- fan move -> 100%
- bow move -> 100%
- rifle move -> 100%
- surf move -> 100%
- main moves -> 100%

foot soldiers spawns:
- surf spawn -> 100%
- billboard spawn -> 100%
- hole spawn -> 100%
- kick spawn -> 100%
- sand spawn -> 100%
- dynamite spawn -> 100%
- manhole spawn -> 100%

rock soldiers moves:
- beam move -> 100%
- electro rifle move -> 100%
- flame launcher move -> 100%
- hammer move -> 100%
- bazooka move -> 100%
- rifle move -> 100%
- machine gun move -> 100%
- main moves -> 100%

mouser spawn:
- from fence -> 100%
 
When you post the demo PLS post a link to last stable wii release + a wii system info that runs it, because my Wii is missing some update to run these last Openbor engines and I need to know what is missing many tkx for the help
 
marx said:
When you post the demo PLS post a link to last stable wii release + a wii system info that runs it, because my Wii is missing some update to run these last Openbor engines and I need to know what is missing many tkx for the help

ok, however use pimpmywii now. by the way last wii release (3984) is a bit bugged (crash at the end)
 
hay i ben beezy with halloween i wont it to get  the spire  to you be for the demo  let me know if you wont thim be for the demo ill work harder
 
Really so fantastic :D
I will test it for sure :p
And on xBox 1 too, because it is on this console i play every time.
On xBox the last version works fine and is not so old ...

It is the first Demo ...
But what do you plan after ? Adding levels ? How many will have the final game ?
Thanks
 
Looks very impressive. Sadly I can't try it out, the pak doesn't work with my Darwin (Mac OSX) for some reason.
 
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