stin
sorry i forgot to mention about the stereo sound for the genesis, in fact i think that one of the great things about Genesis music, is that composers had to "make do with what they had" & really go at it with the Panning effects.
but in regards to technical specs & such -
it pretty much comes down to taste -
I never got the thing they say about the Genesis having more Bass than SNes - maybe its because i always wore headphones (in the case of the Genesis the great System headphone port) in the case of other systems i would connect the headphones directly to the RCA jacks...
I remember reviews that would say that Street fighter 2 in the Genesis had great Bass, but DagNNabit - The Snes sountrack was better.
but again - regardless of tech specs , here is a brief list of comparisons:
Earth worm Jim 1 & 2 - I prefer the Snes looks, sounds & music better (specially 2) - framerate issues or slow down be dammed
mortal Kombat 1 - Snes music is better that even the arcade in some regards
Final fight - I'm split - Sega CD's is excellent , but the lack of bright colors - BUt SNes's has its own thing too - If only there was a way to Fuse & improve those elements well
Aladdin - very tough, Genesis version has better animation, Snes has better colors & sound & some effects - another great candidate for some kind of Fusion project
Yoshi's Island - SNes version sounds better than the GBA version (which sounds exactly like what Y island would sound like on the Genesis if you compressed the sound to try to match the SNEs sound samples)
Soldiers of fortune - Genesis version music is better.
back to turtles - I remember how dissapointed i was with the SNES port of turtles in time...
Here is a weird thing that 15 Yr old me never understood - Why did 8 bit games (NEs Mostly) had 8 levels]
& 16 bit games only 5 to 6?
It was awesome the way the added 2 or 3 more levels to TMNT the arcade game, only to see that it's "sequel"
(Snes turtles in time) kept it the same as the arcade - if not shorter.
WHen i got the NEs version - i remember that at least the extra levels was a fair "exchange" for the lack of 4 player support
But when i got the SNes version - i was "robbed"
Hyperstone heist... it is weird, because it would have been nice to see a completely original game - because many of its locations are re-painted Turtles in time elements - that is why the (samurai castle?) level is something the stands out so well - i was expecting something more like TMNT manhattan project.
Also - at the time there was a gizmo for 4 player game-play that had just come out for the Genesis- & this Turtles game would have been the perfect thing for it.
But thank the Gods that's in the past, now all we have to do is take all the best elements from those ports & do what could not be done then....
now if only i could send this Modules to 12 yr old me in the past....