NED
Well-known member
Oh good.
Yes, CS can be time consuming, but there are some ways to make it easier. I'm not a specialist.
Also, you still can animate her new moves, then see if someone is interested in MGF to CS her.
Usually it happens more if the sprites are already used in an existing character (for mugen)
Anyway, the result is pretty OK, but I still prefer the original Aska color scheme.
Also, since there is not so much sprites for her, it should not be too long to add headband and leg thights like you did. then you can use these bases to make new moves.
if this happens, just keep in mind not to lose color information by mixing all black colors togeter. the idea would be tho have the possibility to restore Aska's color scheme with a possible palette later. Thanks.
And...
Yes, CS can be time consuming, but there are some ways to make it easier. I'm not a specialist.
Also, you still can animate her new moves, then see if someone is interested in MGF to CS her.
Usually it happens more if the sprites are already used in an existing character (for mugen)
Anyway, the result is pretty OK, but I still prefer the original Aska color scheme.
Also, since there is not so much sprites for her, it should not be too long to add headband and leg thights like you did. then you can use these bases to make new moves.
if this happens, just keep in mind not to lose color information by mixing all black colors togeter. the idea would be tho have the possibility to restore Aska's color scheme with a possible palette later. Thanks.
And...
Me too.A-D-EiGHT said:![]()
I love that move