urgent

DENIS GAMER

New member
Hello friends, I want to ask you a question. There are older versions of OpenBor games, is there a way to make them compatible with more modern versions of OpenBor?

hola amigos quiero haceros una pregunta hay juegos de openbor de versiones antiguas, hay alguna forma de hacerlos compatible con versionen mas modernas de openbor?
 
Hello @DENIS GAMER and welcome to the forum, OpenBor is a game engine, you'd have to update the game data if you update the game engine.

Each game is created with its own EXE, for example you can't play GTA 3 with GTA 5 exe.
 
Do you have any experience making games? Each game you play has been created by someone using code and graphics. So if you wanted to add a character or a stage you would have to create it.

OpenBor is a game creating engine, not an emulator.
 
I don't want to create characters or anything like that, what I want is to change the version of openbor so that it is compatible with more recent builds
 
@DENIS GAMER
para actualizar un juego a un engine mas moderno, se tienen que corregir varias cosas, ejemplos:
-algunos libretos o scripts que funcionaban en un engine antiguo, ya no funcionaran en la version mas nueva y se tienen que ajustar en sus valores o de plano utilizar nuevos scripts
-las inteligencias artificiales de los enemigos ya no funcionaran igual, entonces se tienen que hacer ajustes de agresividad, throttle y otra cosa que no me acuerdo para que se asemeje
- algunos valores de parallax en capas de fondos se descomponen a veces, con prueba y error se tiene que ajustar para que se muevan lo mas similar posible.
- algunas tolerancias de spawns raros ya no son admitidas.

hay 3 situaciones en donde vale mucho la pena actualizar los juegos
1 - si el juego es de 4 jugadores, el engine mas nuevo tiene mejor soporte de controles
2 - se puede optimizar el juego con mejores scripts
3 - pudes ayudar a el equipo a encontrar bugs en la nueva version y asi mejorar el desarrollo de el engine

@DENIS GAMER
to update a game, there are lots of things that need correction, examples:
some scritps that used to work in an older version, they will not work on the latest, values might need to be adjusted or worst case, completely new scripts have to be implemented.
- the enemy AI will not work the same, so adjustments to agressiveness , throttle and some other value i cant recall have to be adjusted so the enemies behave in a similar fashion to their behavior on the older engine
- some parallax values in backgrounds will break sometime, trial an error wll be needed to make the layers scroll as close as posibble to the scroll speed of the older engine
- older engines had more tolerance for odd spawn values, the new engine will have problems with them

there are 3 good reasons where updating a game is worht the effort:
1 - if a game is 4 players, the newest version of the engine has better controller support
2 - the game can be optimized with better scripts
3 - it helps the team, because you might find bugs that can be reported, and so the ongoing development of the engine is refined
 
Back
Top Bottom