@Piccolo
Hey man, I found an error message while changing the bbox using the arrows but it only happens if I'm using the Z depth parameter.
The legacy only uses the five parameters but the next engine build will have six, once now we can adjust
More details here:
Another suggestion is to enable the visual collision box for burn and shock attack types, for some reason they are not shown since older versions.
Hey man, I found an error message while changing the bbox using the arrows but it only happens if I'm using the Z depth parameter.
The legacy only uses the five parameters but the next engine build will have six, once now we can adjust
bbox.size.z.background
and bbox.size.z.foreground
. As a suggestion it would be good to have two more fields to adjust bbox Z depth too.More details here:
Another suggestion is to enable the visual collision box for burn and shock attack types, for some reason they are not shown since older versions.
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