hechelion
Member
Hi.
I read a lot of comments that Openbor supports 32 bit PNG and GIF but I can not get them to work well.
Today I was doing tests and it was impossible for me to use a 32bit PNG or GIF for the levels panels and for the sprites of the characters.
32bit PNG or GIF only work for baground, apparently.
the level has a single panel that I charge as follows:
panel data/levels/nivel_inicial/panel_a.png #32bit png. Openbor Crash "Error loading file 'data/levels/nivel_inicial/panel_a.png'"
panel data/levels/nivel_inicial/panel_a.gif #32bit gif . Work, but I have problems with the color in game.
panel data/levels/nivel_inicial/panel_a.gif #8bit gif . Work perfect.
I had the same problem when I tried to use PNG as a character's sprite.
I try with 2 different OS and different Openbor version and have the same issue alway.
OS: windows 10 64 bit.
Openbor: v3.0 Build 3854
OS: Kubuntu 16.04 64 bit
Openbor: Compiled today.
Can used a 32bit GIF or PNG for a panel or character sprite?
PD: excuse my poor english
PPD:I already tried with this options in video.txt:
video 800x450 and video 1
colourdepth 32bit and colourdepth 16bit
PPPD: The same issue with Build_5679
I read a lot of comments that Openbor supports 32 bit PNG and GIF but I can not get them to work well.
Today I was doing tests and it was impossible for me to use a 32bit PNG or GIF for the levels panels and for the sprites of the characters.
32bit PNG or GIF only work for baground, apparently.
the level has a single panel that I charge as follows:
panel data/levels/nivel_inicial/panel_a.png #32bit png. Openbor Crash "Error loading file 'data/levels/nivel_inicial/panel_a.png'"
panel data/levels/nivel_inicial/panel_a.gif #32bit gif . Work, but I have problems with the color in game.
panel data/levels/nivel_inicial/panel_a.gif #8bit gif . Work perfect.
I had the same problem when I tried to use PNG as a character's sprite.
I try with 2 different OS and different Openbor version and have the same issue alway.
OS: windows 10 64 bit.
Openbor: v3.0 Build 3854
OS: Kubuntu 16.04 64 bit
Openbor: Compiled today.
Can used a 32bit GIF or PNG for a panel or character sprite?
PD: excuse my poor english
PPD:I already tried with this options in video.txt:
video 800x450 and video 1
colourdepth 32bit and colourdepth 16bit
PPPD: The same issue with Build_5679