aL BeasTie
Well-known member
@DIF - The mod is looking great, can't wait to try it.
O Ilusionista said:@Jiam: nice video! I liked how the thug drops the girl and gets her back. Its a weapon?
jiam said:O Ilusionista said:@Jiam: nice video! I liked how the thug drops the girl and gets her back. Its a weapon?
if a weapon to williams
Bueno yo también aún tengo varios glitches debido a los walls, pero puedo intentar ayudarte ya que he hecho muchos walls en distintos stages.jiam said:me gustaria hacer el mapa dd completo,pero tuve problemas con las paredes
de la zona de las vigas rojas. sigo esperando por eso.tu sabes srobe eso
I'm trying to do that as we speak, I hope I can get it working...O Ilusionista said:@DIF: nice stage, will the statues attack the chars?
Most modders create an entity, for example Williams with a bat, as a different enemy, so he will only "drop" the bat whe he dies (thanks to the item command), but if you make that williams+bat as a weapon model for another enemy, let's say williams, he will pick up the weapon randomly. At least I tried in the past without using any special command, and the enemy pick the weapon automatically.O Ilusionista said:and how you make him always pick that weapon?
Most modders create an entity, for example Williams with a bat, as a different enemy, so he will only "drop" the bat whe he dies (thanks to the item command), but if you make that williams+bat as a weapon model for another enemy, let's say williams, he will pick up the weapon randomly. At least I tried in the past without using any special command, and the enemy pick the weapon automatically.O Ilusionista said:and how you make him always pick that weapon?
At least I tried in the past without using any special command, and the enemy pick the weapon automatically.
O Ilusionista said:So, once you set a weapon on the entity header and once it lost the weapon, the engine will make it try to recover that weapon?
it will also depends of the agression level? for example enemies with a high agression will tend to pick weapons more often than enemies with a low agression.Damon Caskey said:Yes, by default AI entities are aware of what weapons they can use and will seek them out.
DC
Damon Caskey said:Yes, by default AI entities are aware of what weapons they can use and will seek them out.
DC