The Suffering In Me

In Progress The Suffering In Me 0.1.0

No permission to download
The project is currently under development.
@NuMetalMessiah I had to remove the website as it was flagging up on my system. I also merged the two separate threads you made into one, It would be great if you uploaded your demo here and linked it to this discussion, if not I'll do it for you later.
 
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Explain flagging your system. There shouldn't be anything wrong with my site.

When I clicked on your website my virus scanner warned me about a phishing scam and how the connection to your site is not secure so I removed the link to protect the other members here.

I also didn't make two threads I don't know how there was two

yes this

Oh wait was there one about this game from like a year ago or something..

You have a work in progress already and today you posted a second thread in general with the demo of the work in progress so I thought it best to merge the two as they are one in the same.

I'm not really super adept at knowing how Chrono crash works.

That's ok buddy, a lot has changed over the last year and we're trying keep things a little more unified and easier to navigate.
 
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I figured it out! My website's only like a week old I've been working on it non-stop since I started messing with it and I didn't turn on my SSL certificate so my website was labeled as unsecure. I turned it on and it changed right to secure. However I must tell you that it's also doing that here. If you go to this website there's a triangle with an exclamation point in the browser that says the site is not secure so whoever is in charge of that should probably check that out cuz that's what was happening to me and I figured it out. For me it was just a slider I had to slide for you guys I'm not sure what you guys use so it might be more complicated.
 

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I figured it out! My website's only like a week old I've been working on it non-stop since I started messing with it and I didn't turn on my SSL certificate so my website was labeled as unsecure. I turned it on and it changed right to secure. However I must tell you that it's also doing that here. If you go to this website there's a triangle with an exclamation point in the browser that says the site is not secure so whoever is in charge of that should probably check that out cuz that's what was happening to me and I figured it out. For me it was just a slider I had to slide for you guys I'm not sure what you guys use so it might be more complicated.

There's a lot more to it than that, and to explain it all would take pages of TLDR. It's up to others to decide if they want to use our site or not. Conversely, it's up to us to decide what we allow linking to. I'm sorry you don't appreciate it, but it's not your choice to make.

As far as uploading the game here I don't want to do that it's on game jolt and my website.

All modules posted here are to have an entry in the Resources section for download. That's the condition for brand building on my dime. Resource entries have optional link buttons for your personal sites. To that end, I've taken the following actions:
  • Created resource entry with download and alternate support link to Gamejolt site.
  • Associated resource entry with this discussion thread. Notice the tabs at top of thread to switch between Overview, History, and Discussion, plus the Download button at upper right.
  • Made @msmalik681 a resource team member and @NuMetalMessiah resource owner.
  • Tagged as original ip.
If you insist we take the resource entry down, then I cannot allow any further advertising of your project on my site. All threads, entries, etc. will be taken down as well.

DC

*Edit:*

Tried out the game and... actually, there is a lot of potential here. It's a painfully obvious reskinning of @msmalik681's Tekken project right down to the sound effects and throw mechanics, but that's not really a bad thing. It's also bit stiff and clunky at times, but plays well overall and it avoids the clone syndrome most of these sorts of projects fall into. I got a kick out of the opening video, and have to say those are some awesome production values. It's also nice to hear an original sound track that doesn't sound like someone just randomly picked notes on a MIDI chart.

I'm curious to see where this one is going, and will try to leave a more comprehensive review later on.
 
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There's a lot more to it than that, and to explain it all would take pages of TLDR. It's up to others to decide if they want to use our site or not. Conversely, it's up to us to decide what we allow linking to. I'm sorry you don't appreciate it, but it's not your choice to make.



All modules posted here are to have an entry in the Resources section for download. That's the condition for brand building on my dime. Resource entries have optional link buttons for your personal sites. To that end, I've taken the following actions:
  • Created resource entry with download and alternate support link to Gamejolt site.
  • Associated resource entry with this discussion thread. Notice the tabs at top of thread to switch between Overview, History, and Discussion, plus the Download button at upper right.
  • Made @msmalik681 a resource team member and @NuMetalMessiah resource owner.
  • Tagged as original ip.
If you insist we take the resource entry down, then I cannot allow any further advertising of your project on my site. All threads, entries, etc. will be taken down as well.

DC

*Edit:*

Tried out the game and... actually, there is a lot of potential here. It's a painfully obvious reskinning of @msmalik681's Tekken project right down to the sound effects and throw mechanics, but that's not really a bad thing. It's also bit stiff and clunky at times, but plays well overall and it avoids the clone syndrome most of these sorts of projects fall into. I got a kick out of the opening video, and have to say those are some awesome production values. It's also nice to hear an original sound track that doesn't sound like someone just randomly picked notes on a MIDI chart.

I'm curious to see where this one is going, and will try to leave a more comprehensive review later on.
I get it I was just upset at the time over it and once I figured it out and calmed down It's all good.

as per your review, thank you for giving it a shot. when I first met @msmalik681 I played his Tekken game and fell absolutely in love with it so when we started this game I was more than happy to use the same type of fighting style and such. We were looking for other sfx but as of now I've not been able to find any that are better than what he already had. I want to make a video going over all the builds and progress over the last couple of years I think people would be amazed to see the progress.
I am currently working on the story cutscenes (which will explain why all the enemies look like that) in a live-action motion comic style. Right now there's no story so it can be a little confusing as to what's going on but for the people here who are BOR buffs, the gameplay itself should be what you guys are looking for and I feel it's pretty solid.

Again, sorry for getting upset erlier.
 
I played your mod. Malik did a great job with coding and the sprite work. I love the intro video of it so much! Epic!

It's a nice touch to see the move list in the pause menu since White Dragon's TMNT mod.

I love how this project is going and the potential it has!
 
NuMetalMessiah updated The Suffering In Me with a new update entry:

BACK IN THE SADDLE!!!

I know this has been quiet for a long time.
Malik had stuff going on, I had stuff going on, life happens.
Malik has done so well with this game I can not praise him enough. I feel like I got super lucky when we found each other.
While I do not have the skills or knowhow to do anything programming-wise, I do know how to create and edit video, so on my end I have been gathering actors, doing a bunch of green screen work and now after this elongated break, I've been editing and editing and...

Read the rest of this update entry...
 
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