Recent content by Zero

  1. Z

    openBOR character hitboxes shifted?

    Well in fact I have the core of the engine already running after a couple days adjusting a few things and making tools to cook the data. Who needs memory management when you have everything  available in rom?  :P (don't mind the incorrect palettes) My main concerns are sprite load on the most...
  2. Z

    openBOR character hitboxes shifted?

    All right, thanks. What about the center dot tho? Looked at some original BOR videos, characters are definitivelty displayed a few pixels lower. Not a huge deal breaker anyway, just trying to stick to how it should display/act  :) Currently investigating options for a neogeo port. It will come...
  3. Z

    openBOR character hitboxes shifted?

    Hello, I've been playing around with the BOR source lately (original build, not openBOR), looking to port it to yet another system. Used openBOR to do some very basic characters debug, and I've found hiboxes are apparently shifted up by 2 pixels in openBOR. Is that an intended change/fix...
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