Hi friends .. using Bor.exe program Fred Flintstone, Megaman platform game. Is it possible to make Donkey Kong-style games? Is it just a sine qua non of fighting games.?
Hi friends .. using Bor.exe program Fred Flintstone, Megaman platform game. Is it possible to make Donkey Kong-style games? Is it just a sine qua non of fighting games.?
Sure. The just a difficulty: non-linear collisions :'( :'( :'( :'( :'(
For now to implement this one, you can use bezier curve or a scanning func... but it requires huge data-load into memory using getgfxproperty(SPRITE,"pixel",x,y) scanning func!
I am writing from Turkey. My English is not so good. I've always wondered, why are you always fighting game. Example: chip and dale, popeye, cute, tom and jerry These will be done?
openbar which is necessary for coding or script language? What languages do I need to know when game. C Zone C ++ language? Or which languages?
Sorry for being blatant here, but what i can understand here is you wanted to make a platform game using OpenBOR designed for beatemups. I know that ther have been some attempts doing this, but you'll be better off using something else for platforming than OpenBOR.
For the scripting though, there is OpenBORScript, which is like C, but a little bit specialized. There are certain functions designed for OpenBOR itself. The DCEmulation manual is your reference for this