Recent content by kaptainkommando

  1. K

    Maximum number of players

    RetroArch even supports up to 16 ports to map controls to (I understand this is for games in which the controls are simple but you CAN map 16 ports theoretically)
  2. K

    Maximum number of players

    I agree that commercially there are not that many games that have more than 4 players (but I would argue this is an artifact of the physical arcade space which with Parsec and wireless controllers goes away). However there are several modules that would benefit from 5-8 players such as the...
  3. K

    Maximum number of players

    Thanks for the clarification on the "Plus"! I see... so if more than 4 players are utilized it would require a lot of custom code to consider the extra 2 players (ensuring all of the logic in the classes update attributes for those extra 2 players). For the hud/UI/UX I would imagine, copying...
  4. K

    Maximum number of players

    Hey I saw that openbor plus was recently announced, I'm wondering if maximum number of players (5-6) was considered as part of this new engine?
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