Recent content by msmalik681

  1. msmalik681

    OpenBOR 4.0

    woops totally missed this, no it was due to the engine not compiling with newer gcc but once that was updated it fixed any errors with the android compile process.
  2. msmalik681

    OpenBOR 4.0

    well the android port was broken for 7735 release but it will be working on future releases @Rayman2345 @jouvans75
  3. msmalik681

    Problem on android openbor

    Sorry we don't have a android port for the latest release as it was broken. It will be available on the next release.
  4. msmalik681

    In Progress Final Blow

    I will definitely be adding new characters as for differing gameplay unfortunately that would require way too much work as right now each character uses the same model with a new head and a body remap sorry. Adding facial bruises would also require too much extra work the most i could to is a...
  5. msmalik681

    Maliks Sprite Edits

    Fake screenshot of what black belt could have looked like on the genesis.
  6. msmalik681

    In Progress Final Blow

    Hope to hear your thoughts on it.
  7. msmalik681

    In Progress Final Blow

    Thanks for giving it a try. Definitely need to drop the difficulty, i was initially worried about the game being too easy lol. I have completed the arcade game on easy and it is very difficult, had to use time overs and state saves. @NED thanks for trying it l, hopefully the next build will be...
  8. msmalik681

    In Progress Final Blow

    Yes but the damage bonus only starts from round 2. @maxman thanks for the feedback.
  9. msmalik681

    In Progress Final Blow

    @DCurrent thanks for playing, think i need to tweak the gameplay to make it more fair. Think you used too many jabs, double damage with hard attacks. @NED a lot of work was put in to make the game modular so extra characters can be added later. Do you think the game is too hard? @kimono this...
  10. msmalik681

    In Progress Final Blow

    Beta release is up. @NED let me know what you think. Any feedback on this game is appreciated.
  11. msmalik681

    In Progress Final Blow

    Could be a possibility.
  12. msmalik681

    In Progress Final Blow

    Finally got this update completed had a major issue where i separated the gloves but the body was still on them and i thought remaps were broken lol. Now separated the gloves from the main body for remaps. Made customer select screen portraits for all characters with remaps corresponding to...
  13. msmalik681

    Solved skipselect map change issue

    lol my bad it was a mistake i made.
  14. msmalik681

    Solved skipselect map change issue

    using: openbor v4.0.build.7533 After using "skipselect boxer" now any boxer entity's can't change their palette by script or by the engine. this is driving me mad is there any work around for this issue ?
  15. msmalik681

    In Progress Final Blow

    just completed all the base characters now moving onto the select screen.
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