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  1. Piccolo

    ChronoCrash Modders Tools

    Yeah I checked it's not there. Only burn, shock and steal. Are there other that are missing except freeze ? Also there doesn't seem to be an extra value in freeze, just a repurposed knockdown. Which is a good news lol
  2. Piccolo

    Chronocrash Modders Tools - Changelog 0.6.24

    Fixed bug when having multiple platforms in same entity animation @maxman
  3. Piccolo

    ChronoCrash Modders Tools

    Piccolo updated Chronocrash Modders Tools with a new update entry: Changelog 0.6.24 Read the rest of this update entry...
  4. Piccolo

    ChronoCrash Modders Tools

    You deleted the only frame that was in the animation, so of course all the commands are gonna bug because there is no frame to attach them to
  5. Piccolo

    ChronoCrash Modders Tools

    The first one make sense because it happens when multiple platforms are set. I fixed it in the code. The other two I will need context and the text of animation too, because it doesn't simply happen when you write delay value in most of animations.
  6. Piccolo

    Chronocrash Modders Tools - Changelog 0.6.23

    - Fixed dependency bug for "E" key in animation editor - Added first version of undo/redo buttons in animation editor. WARNING : I wouldn't rely on this at this stage, it's an early draft that I plugged in very fast. From my testings, it should work alright if you want to go back to state "n-1"...
  7. Piccolo

    ChronoCrash Modders Tools

    Piccolo updated Chronocrash Modders Tools with a new update entry: Changelog 0.6.23 Read the rest of this update entry...
  8. Piccolo

    Chronocrash Modders Tools - Changelog 0.6.22

    Animation editor : - When Ctrl key is pressed, drawing a rectangle with mouse will directly draw an attack box - When Shift key is pressed, drawing a rectangle with mouse will directly draw a body box - When drawing a rectangle with right mouse button, it will draw a box with the previously...
  9. Piccolo

    ChronoCrash Modders Tools

    Piccolo updated Chronocrash Modders Tools with a new update entry: Changelog 0.6.22 Read the rest of this update entry...
  10. Piccolo

    ChronoCrash Modders Tools

    I was implementing this and realized "A" and "B" already work, respectively, for setting attack box, and body box.
  11. Piccolo

    ChronoCrash Modders Tools

    Those are great ideas. Just to be clear about the quoted part, you mean two separate things right ? 1 / draw the box with right button held 2 / use mouse wheel to change frames ("rolling the scroll to change between frames") I'm not sure I understood what you meant, especially the 2/
  12. Piccolo

    ChronoCrash Modders Tools

    Ok this one is caused by the comment at the right of attack I'll fix this in next release, in the mean time, just move the comment on a separate line
  13. Piccolo

    ChronoCrash Modders Tools

    Please copy the animation here
  14. Piccolo

    ChronoCrash Modders Tools

    I'll look into it later, should be easy enough to plugin ;) Though I don't really see the appeal of this feature on an animation basis. I think it's almost as fast to draw the box, and more precise. For a whole entity it's another story, as with this you can apply this process on all...
  15. Piccolo

    ChronoCrash Modders Tools

    There's probably something else that triggers this, I can't reproduce this. And from the previous reports, others didn't have this issue either. So it must happens in more specific situations than just setting z values to 0. The error location suggests that it's an issue with loading the whole...
  16. Piccolo

    ChronoCrash Modders Tools

    Your CMT version seems to be out of date, is it ?
  17. Piccolo

    ChronoCrash Modders Tools

    There is one minor issue with 0, and potentially one major issue too. Minor issue : most of the times bbox depth is implicit (not written), so there should be a way to differentiate explicit 0 and implicit 0 (so that we support both) Potential major issue : it needs to be confirmed that having...
  18. Piccolo

    Chronocrash Modders Tools - Changelog 0.6.21

    Changed internal bbox z ignored/"null" value to "-100000", which will prevent a bug where new bbox previously pulled z values from the form spinners.
  19. Piccolo

    ChronoCrash Modders Tools

    Piccolo updated Chronocrash Modders Tools with a new update entry: Changelog 0.6.21 Read the rest of this update entry...
  20. Piccolo

    ChronoCrash Modders Tools

    I'm uploading a fix, but just realized isn't there the reverse issue with attack box in CMT legacy mode ? I mean when you draw an attackbox in CMT legacy mode, it will write a "0" value in z (depth) param of attack line. Doesn't that mean the depth is set to 0 ? Or does the engine doesn't allow...
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