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  1. Piccolo

    ChronoCrash Modders Tools

    I can't reproduce this one, can you send me the animation text where it does that As for the settings that's weird, they are in two distinct files so there shouldn't be conflict. Maybe there is some issue with windows version, I'll check, I only did testing on Linux
  2. Piccolo

    ChronoCrash Modders Tools

    @O Ilusionista I updated the alpha build, thanks for the report. You can use the same previous link to download the updated build.
  3. Piccolo

    ChronoCrash Modders Tools

    Hum you're right, I have this too but it wasn't there during most of my testing so probably due one very recent change, I'll check
  4. Piccolo

    ChronoCrash Modders Tools

    NEW ALPHA BUILD (0.6.1) What's new : - Initial support for collapsible/expandable property group in animation text (see post above for visual preview of what it is) - With this feature you basically have best of both world with new style of commands (you get legacy commands benefits and new...
  5. Piccolo

    ChronoCrash Modders Tools

    You can change the editor font in settings -> editor. The font of the GUI is not editable yet I think, but I can add a setting if you want in next update.
  6. Piccolo

    ChronoCrash Modders Tools

    Here's a little preview of the collapse feature in action
  7. Piccolo

    ChronoCrash Modders Tools

    Good idea, right now they share the same settings, it's just like a regular update, only with ground breaking changes and not posted with the others. But in the next alpha I will upload (relatively soon as I finally figured out how to properly handle the visual collapsing in text) I'll make it...
  8. Piccolo

    ChronoCrash Modders Tools

    I will, but as I said months ago I'm also working on ways to compact the new style when not editing it, so that it is only de-compacted when you are actively editing it. Best of both worlds
  9. Piccolo

    ChronoCrash Modders Tools

    Yes unless there is some major incompatibility between the two. And you can still test it. Again I don't know if the engine supports legacy command mixed with the usage of collision.index, but CMT does. And my guess is that the engine does as well, because same as CMT I think the engine convert...
  10. Piccolo

    ChronoCrash Modders Tools

    Here's a first alpha for the new version that will support multiple collisions. DOWNLOAD HERE Probably a lot of issues because it didn't cook for long, but so far it seems to work surprisingly well. I didn't upload it with the site upload system because I don't want regular users to think...
  11. Piccolo

    ChronoCrash Modders Tools

    Ok so the good news is that I finished rewriting the current CMT code to support multiple collisions. Currently, everything works exactly as before for the user, it's just that under the hood all collisions are now collision "0" (of potential many) instead of the single collision. But after...
  12. Piccolo

    ChronoCrash Modders Tools

    @DCurrent Also, if not explicitly disabled each collision box defined on a previous frame should be considered still active on the next frames right ? So if I want to draw body box for frame 7, even if there is a body collision defined on this frame, I still need to check all the previous...
  13. Piccolo

    ChronoCrash Modders Tools

    No pb haha, I just need to be sure about this before proceeding because whether it does reset or does not will change a lot of things.
  14. Piccolo

    ChronoCrash Modders Tools

    Does each frame internally reset collision.index ? For example if the last collision.index set on frame 2 is "1", will the internal collision index be 1 or 0 at the start of frame 3 processing ?
  15. Piccolo

    ChronoCrash Modders Tools

    Should be easy enough (y)
  16. Piccolo

    Chronocrash Modders Tools - Changelog 0.5.31

    Implemented @Bruce suggestions That is : - Now when using Ctrl+C (or Ctrl+X) on an empty selection, it will copy/cut the whole line, à la "Notepad ++" - In animation editor, added a "Focus" widget in the top left corner of frame viewer. When you hover this area with your mouse, a lot of...
  17. Piccolo

    ChronoCrash Modders Tools

    Piccolo updated Chronocrash Modders Tools with a new update entry: Changelog 0.5.31 Read the rest of this update entry...
  18. Piccolo

    ChronoCrash Modders Tools

    No pb there was still a decoder missing from the build I made, so this error could have happened with a txt with special encoding ;)
  19. Piccolo

    ChronoCrash Modders Tools

    Here you go, you can download it again, should be good now https://life-journal.org/releases/cmt-compat-test.zip
  20. Piccolo

    ChronoCrash Modders Tools

    I'm not surprised, there's probably some other packages/modules missing in the build I made you earlier. I'll make you a new one that includes this module.
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