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  1. xyz555

    Chinese Text in OpenBOR

    I found a more perfect version online. I am looking for details about him
  2. xyz555

    Is it really possible to catch obstacle?

    But he can lift obstacles and move on foot. I don't seem to have seen such code.
  3. xyz555

    Is it really possible to catch obstacle?

    Is it really possible to catch obstacle? I saw an author on a foreign website who seemed to have achieved this effect. I don't know if it is really possible?
  4. xyz555

    In fact, if the modified editor and engine are only for your own use (not for commercial use

    In fact, if the modified editor and engine were only for personal use (not for commercial use), I believe the problem would not be so complicated. Don't know if my idea is correct??
  5. xyz555

    Found An Editor Online

    Warmly, may I ask, who is the Volcanic you are talking about? I'm very willing to understand what's going on. I'm very curious, thank you for your answer.
  6. xyz555

    Found An Editor Online

    I actually saw this kind of editor on the Internet And it is said that there is a special engine
  7. xyz555

    About Shadow Script

    This script I have recently found a friend to help me improve, he has been able to include the opponent can also appear shadow But it does not use the update file
  8. xyz555

    Is there actually a way to use scripts (to stop enemies, pick up food and score-increasing props?

    Can the manual be downloaded? thank you for your reply :D
  9. xyz555

    Is there actually a way to use scripts (to stop enemies, pick up food and score-increasing props?

    This engine should have many hidden instructions. Can it be compiled into a file and provided for download so that we beginners can use it more easily? Thank you for your help😍
  10. xyz555

    Is there actually a way to use scripts (to stop enemies, pick up food and score-increasing props?

    Thank you both for your replies. I have never come across this before. Can you provide some examples to share? thank you all:D
  11. xyz555

    Is there actually a way to use scripts (to stop enemies, pick up food and score-increasing props?

    I hope it can (stop enemies, pick up food and score-increasing props) thank you all
  12. xyz555

    Is there actually a way to use scripts (to stop enemies, pick up food and score-increasing props?

    Is there actually a way to use scripts (to stop enemies, pick up food and score-increasing props?) because I think this is unreasonable. It affects the rules of the game too much. I feel this should be caused by the engine. BUG thank you for the help
  13. xyz555

    I have a question about the XY coordinates and direction of picked up items

    I have a script here, it is used in the get animation, it can make the XY coordinates of self, and direction, consistent with the item Used in the protagonist's get animation, the effect of this script can take effect However, on the contrary, if this script is used in the get animation of the...
  14. xyz555

    I hope that when self moves to the ent position, self can stop immediately

    Thank you Mr. O Ilusionista for your help. I will remember to post the code in this way, thank you very much
  15. xyz555

    I hope that when self moves to the ent position, self can stop immediately

    I still can't find the icon how to use the paste code function, please tell me again, thank you!!
  16. xyz555

    I hope that when self moves to the ent position, self can stop immediately

    anim turn @script if (frame==0){ void i=0,h=0; for(i=0; i<openborvariant("ent_max"); i++) { void ent = getentity(i); if((getentityproperty(ent,"exists")) && (!getentityproperty(ent,"dead")) && (getentityproperty(ent,"TYPE") ==...
  17. xyz555

    I hope that when self moves to the ent position, self can stop immediately

    Thank you Mr. Bloodbane for your reply. I solved the problem you mentioned in this way. I added a script to the (anim turn) animation, which can detect the existence of an item with a specific name. If the item exists, self will be converted directly. Go, the animation of running and picking up...
  18. xyz555

    I hope that when self moves to the ent position, self can stop immediately

    Bloodbane Mr suggestion is very good. I would like to express my gratitude here. The process is not important, but the result is the most important. I agree with Bloodbane Mr. solution and hope to achieve the effect seen in my dynamic picture. Thank you very much and wish you good health ,Enjoy...
  19. xyz555

    I hope that when self moves to the ent position, self can stop immediately

    Thank you Mr. Bloodbane for your attention and reply, the code paste function of the forum, can you tell me how to use it again? Because I used it once a long time ago Forgot about it after that, please tell me again, and I'll take it all down. thank you all.
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