hole

  1. O Ilusionista

    Target facing

    I'm implementing a TMNT-style trap, where the character will fall for a while into a hole and then escape from it (the animation is still a wip). But I'm having a problem: the character always appears in the falling animation facing the same direction as the entity, no matter which way he...
  2. dantedevil

    Solved Hole death sound

    As everyone knows, my Mod has a large number of different deaths for each enemy. For this reason, I do not use the default death sound. This does not look good when the enemies fall into a hole, since it would be much better if they had a specific death scream sound for when they fall into a hole.
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