palettes

  1. Exegesis Vetusta

    Sprites displaying incorrect colors.

    Hello, it´s the first time I use Openbor for a game, I am currently making a project for the Sega Dreamcast, I´ve been following tutorials and adressing the RAM limitants such as using an Old Build, no scripts, a 4:3 240x320 video, and gif image using 128 colour palettes. Got the game running on...
  2. dantedevil

    Solved Random palettes (no hidden maps)

    I make some test with this script, but I do not understand how to prevent it from using the hidden palettes. It seems, that the script needs an update. void randomPal () { // Change the entity palette to a random palette // Douglas Baldan - 10/22/2016 void self =...
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