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doranikofu
Guest
It seems like the hitflash is defined in attack animation.
I saw blood splash is used a lot in the other games as hitflash. I'm thinking of also having some robotic enemies. Then it will be odd to have them splash blood. I have not seen an easy way to define hitflash based on enemy. Is there a quick way to do it or it requires the script? Thanks!
I saw blood splash is used a lot in the other games as hitflash. I'm thinking of also having some robotic enemies. Then it will be odd to have them splash blood. I have not seen an easy way to define hitflash based on enemy. Is there a quick way to do it or it requires the script? Thanks!