Errors With My New Command Press Added to Homer

Miru

Well-known member
As you know, I've begun an edit of Warner and Judgespear's Homer Simpson, and have begun coding new Command Press moves, based on the Warner versions Fierce Punches and Roundhouse Kicks. I've already got one in (the mule kick), but there's a few things wrong with the move:

* Regardless of whatever pallet you are using, Homer always goes to his default pallete, even though I specified the sprites use a shared pallete in his SFF.
* The opponent only flinches for a small fraction of a second, even though I want the move to cause a bit of knockback when it impacts.
* It uses the default hitspark, and not one of Homer's.

Here's the code of the move:

[Statedef 705]
type = C
movetype = A
physics = C
velset = -1,0
anim =  705
ctrl = 0
sprpriority = 2
facep2 = 1
juggle = 3

[State 200,PlaySnd]
type = PlaySnd
trigger1 = AnimElem = 2
value = 2, 1


[State 705, HitDef]
type = HitDef
trigger1 =  animelem = 3
attr = C,NA        ;SCA,NA,SA,HA,NP,SP,HP,NT,ST,HT
hitflag = MLA        ;HLAFD+-
guardflag = MLA        ;HLA
animtype = hard          ;light,medium,hard,back,up,diagup
air.animtype = medium
hitsound =  3,4
priority = 3,Hit
damage = 76,1
pausetime = 21,0
 
* Regardless of whatever pallet you are using, Homer always goes to his default pallete, even though I specified the sprites use a shared pallete in his SFF.

Its an error on his SFF. its a mugen 1.0 sff or a winmugen?
Shared palette images needs to come BEFORE the non-shared ones. Once you put a non-shared palette image on sff, ALL sprites after it won't get the shared palette again.
 
I mean the order by itself, the group number too.
for example, take a look. Yellow means shared, red means non-shared:

100,0 - 100,1 - 100,2 - 100,3
This won't happen, because the image 100,3 comes AFTER a non shared on, so mugen will treat like this

100,0 - 100,1 - 100,2 - 100,3
 
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