lesserdemon
New member
There are a few OpenBOR games that when loading the next level, the program just suddenly closes itself. I notice it usually happens with older games but is there a way to fix this?
Total Ram: 1073741823 Bytes
Free Ram: 1073741823 Bytes
Used Ram: 7786496 Bytes
debug:nativeWidth, nativeHeight, bpp, Hz 1366, 768, 24, 60
0 joystick(s) found!
OpenBoR v3.0 Build , Compile Date: Mar 24 2018
Game Selected: ./Paks/Battletoads [v.3.0 Build 4086].pak
FileCaching System Init...... Enabled
Initializing video............
'data/video.txt' not found.
Initialized video............. 320x240 (Mode: 0)
Loading menu.txt............. Done!
Loading fonts................ 1 2 3 4 Done!
Timer init................... Done!
Initialize Sound..............
Loading sprites.............. Done!
Loading level order.......... Done!
Loading model constants...... Done!
Loading script settings...... Done!
Loading scripts.............. Done!
Loading models...............
Cacheing 'Flash' from data/chars/misc/flash.txt
Cacheing 'blood' from data/chars/misc/blood.txt
Cacheing 'boom' from data/chars/misc/boom.txt
Cacheing 'smack' from data/chars/misc/smack.txt
Cacheing 'smash' from data/chars/misc/smash.txt
Cacheing 'smashh' from data/chars/misc/smashh.txt
Cacheing 'pow' from data/chars/misc/pow.txt
Cacheing 'poww' from data/chars/misc/poww.txt
Cacheing 'wack' from data/chars/misc/wack.txt
Cacheing 'ha' from data/chars/misc/ha.txt
Cacheing 'bwam' from data/chars/misc/bwam.txt
Cacheing 'bomb1' from data/chars/misc/bomb1.txt
Cacheing 'wham' from data/chars/misc/wham.txt
Cacheing 'ray' from data/chars/misc/ray.txt
Cacheing 'shot' from data/chars/misc/shot.txt
Cacheing 'dshot' from data/chars/misc/dshot.txt
Cacheing 'gshot' from data/chars/misc/gshot.txt
Cacheing 'lshot' from data/chars/misc/lshot.txt
Cacheing 'sball' from data/chars/misc/sball.txt
Cacheing 'vok' from data/chars/misc/vok.txt
Cacheing 'dust' from data/chars/misc/dust.txt
Cacheing 'Rash' from data/chars/rash/rash.txt
Cacheing 'Rashs' from data/chars/rash/rashs.txt
Cacheing 'Rashg' from data/chars/rash/rashg.txt
Cacheing 'Zitz' from data/chars/zitz/zitz.txt
Cacheing 'Zitzs' from data/chars/zitz/zitzs.txt
Cacheing 'Zitzg' from data/chars/zitz/zitzg.txt
Cacheing 'Pimple' from data/chars/pimple/pimple.txt
Cacheing 'Pimples' from data/chars/pimple/pimples.txt
Cacheing 'Pimpleg' from data/chars/pimple/pimpleg.txt
Cacheing 'Sketch' from data/chars/sketch/sketch.txt
Cacheing 'Sketchs' from data/chars/sketch/sketchs.txt
Cacheing 'Sketchg' from data/chars/sketch/sketchg.txt
Cacheing 'bub' from data/chars/bub/bub.txt
Cacheing 'sbub' from data/chars/bub/sbub.txt
Cacheing 'gbub' from data/chars/bub/gbub.txt
Cacheing 'Money' from data/chars/misc/money.txt
Cacheing 'lifeup' from data/chars/misc/lifeup.txt
Cacheing '1up' from data/chars/misc/1up.txt
Cacheing 'box' from data/chars/misc/BOX.txt
Cacheing 'BLAG' from data/chars/blag/blag.txt
Cacheing 'RATMAN' from data/chars/ratman/ratman.txt
Cacheing 'SMAN' from data/chars/sman/smann.txt
Cacheing 'RMAN' from data/chars/rman/rman.txt
Cacheing 'MAN' from data/chars/man/man.txt
Cacheing 'man2' from data/chars/man2/man2.txt
Cacheing 'BIRD' from data/chars/bird/bird.txt
Cacheing 'RAT_' from data/chars/rat_/rat_.txt
Cacheing 'ROBO' from data/chars/robo/robo.txt
Cacheing 'DRAGO' from data/chars/drago/dragoo.txt
Cacheing 'ROBOT' from data/chars/robot/robot.txt
Cacheing 'RAT' from data/chars/rat/rat.txt
Cacheing 'SRAT' from data/chars/srat/srat.txt
Cacheing 'MOTOM' from data/chars/misc/motom.txt
Cacheing 'MOTOZ' from data/chars/misc/motoz.txt
Cacheing 'MOT' from data/chars/misc/mot.txt
Cacheing 'TOR' from data/chars/misc/tor.txt
Cacheing 'FAT' from data/chars/fat/fat.txt
Cacheing 'BAT' from data/chars/bat/bat.txt
Cacheing 'CYBER' from data/chars/cyber/cyber.txt
Cacheing 'KONG' from data/chars/kong/kong.txt
Cacheing 'SPIDER' from data/chars/spider/spider.txt
Cacheing 'BEE' from data/chars/bee/bee.txt
Cacheing 'LANG' from data/chars/lang/lang.txt
Cacheing 'STOMPER' from data/chars/stomper/stomper.txt
Cacheing 'PIG' from data/chars/pig/pig.txt
Cacheing 'PIGMAN' from data/chars/pigman/pigman.txt
Cacheing 'PIG_' from data/chars/pig_/pig_.txt
Cacheing 'DOG' from data/chars/dog/dog.txt
Cacheing 'zom' from data/chars/zom/zom.txt
Cacheing 'zom2' from data/chars/zom2/zom2.txt
Cacheing 'zom3' from data/chars/zom3/zom3.txt
Cacheing 'DARK' from data/chars/dark/dark.txt
Cacheing 'WALK' from data/chars/walk/walk.txt
Cacheing 'NINJA' from data/chars/ninja/ninja.txt
Cacheing 'GROGG' from data/chars/grogg/grogg.txt
Cacheing 'WRENCHIE' from data/chars/wrenchie/wrenchie.txt
Cacheing 'CROW' from data/chars/crow/crow.txt
Cacheing 'SLA' from data/chars/sla/sla.txt
Cacheing 'ring' from data/chars/misc/ring.txt
Cacheing 'stick' from data/chars/misc/stick.txt
Cacheing 'lines' from data/chars/misc/lines.txt
Cacheing 'dru' from data/chars/misc/dru.txt
Cacheing 'gun' from data/chars/misc/gun.txt
Cacheing 'bla' from data/chars/misc/bla.txt
Cacheing 'fir' from data/chars/misc/fir.txt
Cacheing 'tlas' from data/chars/misc/tlas.txt
Cacheing 'crowd' from data/chars/misc/crowd.txt
Cacheing 'bh' from data/chars/misc/bh.txt
Cacheing 'water1' from data/chars/misc/water1.txt
Cacheing 'water2' from data/chars/misc/water2.txt
Cacheing 'zoom' from data/chars/misc/zoom.txt
Cacheing 'autob' from data/chars/misc/autob.txt
Cacheing 'rain' from data/chars/misc/rain.txt
Cacheing 'snow' from data/chars/misc/snow.txt
Cacheing 'snowl' from data/chars/misc/snowl.txt
Cacheing 'celo' from data/chars/misc/celo.txt
Cacheing 'end' from data/chars/misc/end.txt
Cacheing 'pas' from data/chars/misc/pas.txt
Cacheing 'pro' from data/chars/misc/pro.txt
Cacheing 'pwag' from data/chars/misc/pwag.txt
Cacheing 'ball' from data/chars/misc/ball.txt
Cacheing 'ballj' from data/chars/misc/ballj.txt
Cacheing 'wall' from data/chars/misc/wall.txt
Cacheing 'gus' from data/chars/misc/gus.txt
Cacheing 'hand' from data/chars/misc/hand.txt
Cacheing 'ratship' from data/chars/misc/ratship.txt
Cacheing 'bl' from data/chars/misc/bl.txt
Cacheing 'bom' from data/chars/misc/bom.txt
Cacheing 'woz' from data/chars/misc/woz.txt
Cacheing 'ices' from data/chars/misc/ices.txt
Cacheing 'gla' from data/chars/misc/gla.txt
Cacheing 'caut' from data/chars/misc/caut.txt
Cacheing 'cola' from data/chars/misc/cola.txt
Cacheing 'works' from data/chars/misc/works.txt
Cacheing 'very' from data/chars/misc/very.txt
Cacheing 'ship' from data/chars/misc/ship.txt
Cacheing 'car' from data/chars/misc/car.txt
Cacheing 'punch' from data/chars/misc/punch.txt
Cacheing 'SNAKE' from data/chars/misc/SNAKE.txt
Cacheing 'moto' from data/chars/misc/moto.txt
Cacheing 'bonus' from data/chars/misc/bonus.txt
Cacheing 'drum' from data/chars/misc/drum.txt
Cacheing 'barrel' from data/chars/misc/barrel.txt
Cacheing 'tbird1' from data/chars/misc/tbird1.txt
Cacheing 'tbird2' from data/chars/misc/tbird2.txt
Cacheing 'tbird3' from data/chars/misc/tbird3.txt
Cacheing '1up' from data/chars/misc/1up.txt
Cacheing 'wood' from data/chars/misc/wood.txt
Cacheing 'bridge' from data/chars/misc/bridge.txt
Cacheing 'axe' from data/chars/misc/axe.txt
Cacheing 'rip' from data/chars/misc/rip.txt
Cacheing 'cel' from data/chars/misc/cel.txt
Cacheing 'rship' from data/chars/misc/rship.txt
Cacheing 'dis1' from data/chars/misc/dis1.txt
Cacheing 'dis2' from data/chars/misc/dis2.txt
Cacheing 'dis3' from data/chars/misc/dis3.txt
Cacheing 'dis4' from data/chars/misc/dis4.txt
Cacheing 'wy' from data/chars/misc/wy.txt
Cacheing 'rwy' from data/chars/misc/rwy.txt
Cacheing 'bigr' from data/chars/misc/bigr.txt
Cacheing 'getem' from data/chars/misc/getem.txt
Cacheing 'suckers' from data/chars/misc/suckers.txt
Cacheing 'rock' from data/chars/misc/rock.txt
Cacheing 'spike' from data/chars/misc/spike.txt
Cacheing 'coin' from data/chars/misc/coin.txt
Cacheing 'wind' from data/chars/misc/wind.txt
Cacheing 'bus' from data/chars/misc/bus.txt
Cacheing 'buss' from data/chars/misc/buss.txt
Cacheing 'zombie' from data/chars/misc/zombie.txt
Cacheing 'btext' from data/chars/misc/btext.txt
Cacheing 'trat' from data/chars/misc/trat.txt
Cacheing 'light' from data/chars/misc/light.txt
Cacheing 'hammer' from data/chars/misc/hammer.txt
Cacheing 'bar' from data/chars/misc/bar.txt
Loaded 'Flash' from data/chars/misc/flash.txt
Loaded 'blood' from data/chars/misc/blood.txt
Loaded 'boom' from data/chars/misc/boom.txt
Loaded 'smack' from data/chars/misc/smack.txt
Loaded 'smash' from data/chars/misc/smash.txt
Loaded 'smashh' from data/chars/misc/smashh.txt
Loaded 'pow' from data/chars/misc/pow.txt
Loaded 'poww' from data/chars/misc/poww.txt
Loaded 'wack' from data/chars/misc/wack.txt
Loaded 'ha' from data/chars/misc/ha.txt
Loaded 'bwam' from data/chars/misc/bwam.txt
Loaded 'bomb1' from data/chars/misc/bomb1.txt
Loaded 'wham' from data/chars/misc/wham.txt
Loaded 'ray' from data/chars/misc/ray.txt
Loaded 'shot' from data/chars/misc/shot.txt
Loaded 'dshot' from data/chars/misc/dshot.txt
Loaded 'gshot' from data/chars/misc/gshot.txt
Loaded 'lshot' from data/chars/misc/lshot.txt
Loaded 'sball' from data/chars/misc/sball.txt
Loaded 'vok' from data/chars/misc/vok.txt
Loaded 'dust' from data/chars/misc/dust.txt
Loaded 'RASH' from data/chars/rash/rash.txt
sound_load_sample can't load sample from file 'data/chars/rash/gr.wav'!
Loaded 'RASHS' from data/chars/rash/rashs.txt
Loaded 'RASHG' from data/chars/rash/rashg.txt
Loaded 'ZITZ' from data/chars/zitz/zitz.txt
sound_load_sample can't load sample from file 'data/chars/zitz/gr.wav'!
Loaded 'zitzs' from data/chars/zitz/zitzs.txt
Loaded 'zitzg' from data/chars/zitz/zitzg.txt
Loaded 'PIMPLE' from data/chars/pimple/pimple.txt
sound_load_sample can't load sample from file 'data/chars/pimple/p2.wav'!
sound_load_sample can't load sample from file 'data/chars/pimple/gr.wav'!
Loaded 'pimples' from data/chars/pimple/pimples.txt
Loaded 'pimpleg' from data/chars/pimple/pimpleg.txt
Loaded 'SKETCH' from data/chars/sketch/sketch.txt
Loaded 'sketchs' from data/chars/sketch/sketchs.txt
Loaded 'sketchg' from data/chars/sketch/sketchg.txt
Loaded 'bub' from data/chars/bub/bub.txt
Loaded 'sbub' from data/chars/bub/sbub.txt
Loaded 'gbub' from data/chars/bub/gbub.txt
Loading models............... Done!
Object engine init........... Done!
Input init................... No Joystick(s) Found!
Done!
Create blending tables....... Done!
Save settings so far........ Done!
Warning: Unknown command in lifebar.txt: 'color600'.
Warning: Unknown command in lifebar.txt: 'color700'.
Warning: Unknown command in lifebar.txt: 'color800'.
Warning: Unknown command in lifebar.txt: 'color900'.
Warning: Unknown command in lifebar.txt: 'color600'.
Warning: Unknown command in lifebar.txt: 'color700'.
Warning: Unknown command in lifebar.txt: 'color800'.
Warning: Unknown command in lifebar.txt: 'color900'.
Warning: Unknown command in lifebar.txt: 'color600'.
Warning: Unknown command in lifebar.txt: 'color700'.
Warning: Unknown command in lifebar.txt: 'color800'.
Warning: Unknown command in lifebar.txt: 'color900'.
Warning: Unknown command in lifebar.txt: 'color600'.
Warning: Unknown command in lifebar.txt: 'color700'.
Warning: Unknown command in lifebar.txt: 'color800'.
Warning: Unknown command in lifebar.txt: 'color900'.
************ Shutting Down ************
OpenBOR v3.0 Build , Compile Date: Mar 24 2018
Presented by the OpenBOR Team.
www.chronocrash.com
OpenBOR is the open source continuation of Beats of Rage by Senile Team.
Special thanks to SEGA and SNK.
Total Ram: 1073741823 Bytes
Free Ram: 1073741823 Bytes
Used Ram: 89366528 Bytes
Release level data...........
Done!
Release graphics data........ Done!
Release game data............
Unload 'Flash' ............Done.
Unload 'blood' ............Done.
Unload 'boom' ............Done.
Unload 'smack' ............Done.
Unload 'smash' ............Done.
Unload 'smashh' ............Done.
Unload 'pow' ............Done.
Unload 'poww' ............Done.
Unload 'wack' ............Done.
Unload 'ha' ............Done.
Unload 'bwam' ............Done.
Unload 'bomb1' ............Done.
Unload 'wham' ............Done.
Unload 'ray' ............Done.
Unload 'shot' ............Done.
Unload 'dshot' ............Done.
Unload 'gshot' ............Done.
Unload 'lshot' ............Done.
Unload 'sball' ............Done.
Unload 'vok' ............Done.
Unload 'dust' ............Done.
Unload 'RASH' ............Done.
Unload 'RASHS' ............Done.
Unload 'RASHG' ............Done.
Unload 'ZITZ' ............Done.
Unload 'zitzs' ............Done.
Unload 'zitzg' ............Done.
Unload 'PIMPLE' ............Done.
Unload 'pimples' ............Done.
Unload 'pimpleg' ............Done.
Unload 'SKETCH' ............Done.
Unload 'sketchs' ............Done.
Unload 'sketchg' ............Done.
Unload 'bub' ............Done.
Unload 'sbub' ............Done.
Unload 'gbub' ............Done.
Release game data............ Done!
Release timer................ Done!
Release input hardware....... Done!
Release sound system......... Done!
Release FileCaching System... Done!
**************** Done *****************
OpenBOR v3.0 Build , Compile Date: Mar 24 2018
Presented by the OpenBOR Team.
www.chronocrash.com
OpenBOR is the open source continuation of Beats of Rage by Senile Team.
Special thanks to SEGA and SNK.
Unable to load file 'data/chars/misc/SN3.giff'