ian micheal
New member
Hi,
I think this is an, Important, release beta, the current release does not work on the NULLDC emulator. And Demul does not have, a Debug log at all.. Now with it working on NUllDC i have a debugger and log to try fix all the other problem's EG not flushing used memory unloading image cache. Im not sure it's just a memory leak at all..
Filecache.C FIX to enable loading on nulldc
Faster memory video rending and release..
Faster file loading
PNG file's set to 32bit will not crash it any more. But will display with the wrong colour's
Video.txt can be set in the Bor.pak to change to hi res Correctly
== These fix's might make it not load on a real dreamcast .. i cant test that at all == Sorry
Here is the beta. Now loading on Nulldc Dreamcast emulator
Make's it easy to see if it was ram that crashed it , or scipting error's or missing file's in your pak...
==============NULLDC fixed Openbor DC port ================================ :shock: :shock:
*scrubbed*
Ian Micheal> the old dev
Full source code *scrubbed*
I think this is an, Important, release beta, the current release does not work on the NULLDC emulator. And Demul does not have, a Debug log at all.. Now with it working on NUllDC i have a debugger and log to try fix all the other problem's EG not flushing used memory unloading image cache. Im not sure it's just a memory leak at all..
Filecache.C FIX to enable loading on nulldc
Faster memory video rending and release..
Faster file loading
PNG file's set to 32bit will not crash it any more. But will display with the wrong colour's
Video.txt can be set in the Bor.pak to change to hi res Correctly
== These fix's might make it not load on a real dreamcast .. i cant test that at all == Sorry
Here is the beta. Now loading on Nulldc Dreamcast emulator
Make's it easy to see if it was ram that crashed it , or scipting error's or missing file's in your pak...
==============NULLDC fixed Openbor DC port ================================ :shock: :shock:
*scrubbed*
Ian Micheal> the old dev
Full source code *scrubbed*