When i have very tall wall on upper half of the stage and i die then all enemies go towards this wall and even if i respawn with new life again then they dont care about me, they keep walking towards wall like if someone was there but no one is there.
i think it has something to do with a certain altitude in the wall
the way i got it to work was by making new txt files for enemies and then set the (subtype chase) or
(aimove chasez) this way they behave more similiar to the dafault walk
this way they will always go for the player and attack it
my panel covers entire screen
you could try using the layer comand for the panel
layer data/bgs/beyond/lvl9/front2.gif -500 1 0.5 10 15 0 0 1 1 1
1-(-500) is the setlayer
2-(1)is the x scroll speed "1 same speed has panel"
3-(0.5)is the y scroll speed
the rest is the same options the bglayer has 1 1 1 how many times the layer repeats... you can use it to make lights / moving smoke and statick smoke with water effect
smoke with water effect
layer data/bgs/beyond/lvl8/somke2.gif -5000 0 0 0 0 0 0 -1 1 1 1 0 0 0 0 0.7
moving smoke
fglayer data/bgs/beyond/lvl8/somke3.gif 1500 0 0 1100 130 0 0 3 1 1 1 1 5 5 1
bgspeed 1