Openbor Bug/Error -Crash

Skull Kingz

Active member
Okay, so I ran into a confusing bug while I was testing the Wii Version of my game. Let me throw this out there, the PC & PSP versions work perfectly with no crashes or anything. The problem only occurs  when I play on Wii. I'm using the latest version also. I cannot make it pass the loading screen.

Basically the error message in the log says "Assertion `0' failed in function 'loadscreen' at source/gamelib/loadimg.c:1120. This is an OpenBOR bug.  Please report this at http://www.chronocrash.com"

Can anyone help me get through this? I'm starting to think this is just a Wii problem.


 
Skull Kingz said:
Okay, so I ran into a confusing bug while I was testing the Wii Version of my game. Let me throw this out there, the PC & PSP versions work perfectly with no crashes or anything. The problem only occurs  when I play on Wii. I'm using the latest version also. I cannot make it pass the loading screen.

Basically the error message in the log says "Assertion `0' failed in function 'loadscreen' at source/gamelib/loadimg.c:1120. This is an OpenBOR bug.  Please report this at http://www.chronocrash.com"

Can anyone help me get through this? I'm starting to think this is just a Wii problem.

The real bug is that error message.  I ran into that nonsense assertion in the code yesterday and fixed it.  Let me get you an updated build so that you can get a more helpful error message at the very least.

*Edit* Here is a Wii build of the latest SVN.  Try this and see what you get.
 
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