Hello,
I've been playing around with the BOR source lately (original build, not openBOR), looking to port it to yet another system.
Used openBOR to do some very basic characters debug, and I've found hiboxes are apparently shifted up by 2 pixels in openBOR.
Is that an intended change/fix, glitch, or just a box debug display issue?
See pic, intended boxes vs ingame boxes:
Also, that 160 position characarter seems to be displayed at 156?
Thanks
I've been playing around with the BOR source lately (original build, not openBOR), looking to port it to yet another system.
Used openBOR to do some very basic characters debug, and I've found hiboxes are apparently shifted up by 2 pixels in openBOR.
Is that an intended change/fix, glitch, or just a box debug display issue?
See pic, intended boxes vs ingame boxes:
Also, that 160 position characarter seems to be displayed at 156?
Thanks