thanks
ive just finished made the entity ive ended up using a platform
and spawn01 the enemies on top...
do you know if the "@cmd unbind" works on the same enemie types ? (like unbinds everything that is binded)
iam calling the enemies like this:
@cmd spawn01 "reptile3" -165 360 1
@cmd spawn01 "reptile3" -55 360 1
@cmd spawn01 "reptile3" 45 360 1
@cmd spawn01 "reptile3" 145 360 1
the entity its a kind of machine boss that comes from the upper screen corner
moving down, when it reaches down this "reptile3" enemies come out...