Weird , unusual stuff for MUGEN

oldyz

Well-known member
I would like to use this thread to document rare stuff that has been accomplised with MUGEN or IKEMEN

O Ilusionista, this is the proper place to talk about & find answers about this on MUGEN, so im hoping this can help me find the stuff that im trying to complete

full disclosure, i have only visited 2 mugen forums & that's it & here is a list of the features i wanted to code....

          Team elimination - normal - 2 human
player 1 controls up to 12 characters, player 2 the other 12 (only 3 for MKT)
in mortal kombat trilogy for the N64, you can play as a team of 3 characters versus another 3, when you defeat one, the character explodes & the next one comes in.
IN killer instinct there is 2 modes, you can choose up to 12 characters & there is variations, you win by defeating the 12 opponents, the other you win by doing the fatality to all opponents, if you do not do a fatality or ultra combo, the cycle of chracters keeps going

          4 player team elimination - 4 humans play simultaneously
player one chooses from 2 to 12, & so on for 2 3 & 4

In IKEMEN & MUGEN the closest thing i can find is the various Mortak KOMbat mods that feature pretty much all characters, but the team elimination or 3 on 3 modes don't work the same as in the N64 version 
 
          Dynamic backgrounds

They only work in mugen , but due to the way they work (delta trick) there is no way to zoom in or out the camera.
one solution that i can think of, its a script or cade that allows fora a "character" that features walk animation frames that sync with the camera scrolling.

I might add, to this day there are no KI mods that match the arcades or the n64 version...

          Zooming with Delta.

most of my levels mods feature deltazoom, but IKEMEN's is broken -- things that are far "grow", things that are close "shrink"
& in MUGEN they don't even work even tho they should..

        Platforms on stages
Pretty much Smash brothers style stages

        4 human players in MUGEN
I never got to see a working mod with 4 player capability, & IKEMEN does with some weird lines that you have to write in, & its not easy, since you have to do a lot of trial and error to find the values of each button.

        Unlimited Roster
IKEMEN has it, Mugen don't

      Roster menu Wheels/stables
MUGEN can do it , but with limitations, the ones i have seen are animations that feature the limited roster that you have...
IkEMEN has it by default,but it has no ability to do change the wheels to stables
(by stables i mean that you have street fighter characters, KI characters , MK characters, so instead of going trough the whole "wheel" you change the wheel & choose from all the characters contained in it)


  Internet play

IKEMEN can do it, but it has issues, MUGEN can do it with parsec

           
Either way, those are the features i am used to from separate games that i frequently play, so that is what i'm aiming for....

Characters are another story, but it seems that MUGEN & IKEMEN can handle those pretty well.


If you have any samples or answers of this features please share.

I cant upload videos , but i can upload levels that i have  & some with delta tests
 
 
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