Streets Of Rage Remake Discussion

Mr.Hunter

Well-known member
There are many things that irritate me in SORR, starting with the responsiveness of the controls (which are really shitty)
and ending with aggressive enemies with bosses, to whom you can’t even get close, let alone even pass the level normally
without losing at least one life.

And one fine day I had a thought from the category "What if?"

And this thought sounds like this:

I wonder what would happen if SORR were converted to OPENBOR.


What is your opinion on this matter?
 
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If I understand everything correctly that it was a big mistake to talk about this
It is easy to port sorr sprites to bor. v5.1 is easy to unpack and only needs a small modification of the palette. v5.2 requires a script to remove the flickering spots.
 
If I understand everything correctly that it was a big mistake to talk about this
It's because that would involve endless drama. There are people who are so addicted to SORR (I have nothing against the game) that they think there can't be any other game about SOR other than SORR.

I recently posted a video showing SORX and said that, in my opinion, it was the best SOR fan game. I received many comments questioning my opinion (even though I said this was my opinion, not a rule), and that's fine—some people recognized the game's quality, others disagreed, okay.

But I received some gratuitous attacks simply because I dared to say such a thing. Since I'm too old to argue with keyboard warriors, I simply deleted the comments.

There are several other behind-the-scenes points, which I don't want to discuss, that further reinforce my argument.

Because if there's one thing I've learned in the decades I've been here, it's that some people act like drug addicts: they don't care how they get a new game—if it's hacked, if it's stolen, if they disrespected a famous creator and took their incredible work to create an atrocity with 87878768123123123 characters with different graphic styles and proportions...

...they just want more and more.

It would be a terrible idea. It would only bring chaos to a community that is otherwise quite friendly.

Don't take it personally :)
 
It's because that would involve endless drama. There are people who are so addicted to SORR (I have nothing against the game) that they think there can't be any other game about SOR other than SORR.
I call such people "Fanatics"

I recently posted a video showing SORX and said that, in my opinion, it was the best SOR fan game. I received many comments questioning my opinion (even though I said this was my opinion, not a rule), and that's fine—some people recognized the game's quality, others disagreed, okay.

But I received some gratuitous attacks simply because I dared to say such a thing. Since I'm too old to argue with keyboard warriors, I simply deleted the comments.

There are several other behind-the-scenes points, which I don't want to discuss, that further reinforce my argument.

Because if there's one thing I've learned in the decades I've been here, it's that some people act like drug addicts: they don't care how they get a new game—if it's hacked, if it's stolen, if they disrespected a famous creator and took their incredible work to create an atrocity with 87878768123123123 characters with different graphic styles and proportions...

...they just want more and more.

It would be a terrible idea. It would only bring chaos to a community that is otherwise quite friendly.
Of course, I assumed that there could be that "Mexican samsara",
but I didn't think that it could be to such an extent.

Don't take it personally :)
Thank you for enlightening me and explaining all the "buts" in this. :)
 
Ahh... the Streets of Rage Remake drama. They had a real shine against us for some reason back in the day. There were even a couple of guys in the forum with Calvin urinating on the OpenBOR logo as their avatar. I remember it used to be "Openbor sucks, it can never do what SORR does!". Now that @Kratus has proven them wrong, and then some a few dozen times over, it's "SORX isn't really Streets of Rage, not like SORR!"

Oh yes - Because hyper speed, crackhead Galsias walking backward faster than Skate can run, lightsabers, "ban hammers", unfinished loop paths that literally lead nowhere, and a Mary Sue author fiat insert that canonically solos the entire team with minimal effort is obviously the "real" Streets of Rage.

Mind you, I love SORR. It's a great game. It's just dragged down hard by the hero worship. I honestly think that's a lot of the reason behind Bombergames disappearance. More than the C&D from Sega. I think maybe once it was finished he'd just gotten sick of the unhealhty fanboi stuff and moved on to other things.

DC
 
You guys know that SORR was about to get an oficial release? Stuff like that doesn't happen for no reason... Don't criticize so much something that established the base for most of the stuff you have now (SORX, Figh'n Rage, Paprium...)...
Won't say much, so don't ask how I know that, but the only reason it wasn't launched was DotEmu suddenly appearing...

More than the C&D from Sega. I think maybe once it was finished he'd just gotten sick of the unhealhty fanboi stuff and moved on to other things.
Pretty much...
 
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Don't criticize so much something that established the base for most of the stuff you have now (SORX, Figh'n Rage, Paprium...)...

Yeah friend, no it didn't. First, we were around long before SORR started development. Second, Fighten' Rage, Paprium, and most of the entries in the so called Beat em' up renaissance suck rocks. They'd be okay in a vacuum, but when things like Streets of Rage, Aliens vs. predator, D&D series, etc., exist (and yes that list includes SORR), they don't even belong in the same discussion, and they certainly don't hold up as some kind of poof in legacy.

Also, you just pulled EXACTLY what I was talking about. Nobody criticized SORR. SORR is fantastic. It really is. It's just not flawless - Bombergames is a brilliant developer, but he still made a lot of questionable choices along the way. I would say the same thing about anyone here, including myself. It happens. You can't please everybody. He's not the problem. SORR the game isn't the problem. Its fans are the issue.

DC
 
Fanaticism, as far as I understand, works in two directions:

1) on the one hand, it can push the fire, thereby igniting
a team spark (and that's if you control your fanatical ardor)

2) and the other side, which can ruin "everything".

Apparently, in the case of SORR, it was the second thing that happened here,
namely, without suspecting it, they allowed their fanaticism to blind them


If I misunderstood something somewhere, please correct me
 
You guys know that SORR was about to get an oficial release? Stuff like that doesn't happen for no reason... Don't criticize so much something that established the base for most of the stuff you have now (SORX, Figh'n Rage, Paprium...)...
See, you just had proven my point :)
No one criticized SORR (and we could if we wanted), we criticized the fanbase for it.

I don't know if you know, but the origin of the words "fan" and "fanatic" is the same, which explains a lot.
 
Second, Fighten' Rage, Paprium, and most of the entries in the so called Beat em' up renaissance suck rocks. They'd be okay in a vacuum, but when things like Streets of Rage, Aliens vs. predator, D&D series, etc., exist (and yes that list includes SORR), they don't even belong in the same discussion, and they certainly don't hold up as some kind of poof in legacy.
Kind of your opinion... and a really exaggerated one BTW...

But seriously, what I said wasn't in a bad mood, just a way to defend the game as what it is, a fangame that even SOR4 haves stuff based on it. You could agree or don't, like it or not, but thats the truth, and it was about to have an official launch for a reason. It isn't flawless, that's for sure. I agree that it has a lot of questionable design decisions, I can even say that SORX is kind of better for me in many aspects, and if you read well, I have confirmed the reason why the author disappeared. Believe me, I know how he worked, which kind of people he worked with and what kind of fans the game has... The guy had really, really bad luck...
 
Minor correction - I was referring to Final Vendetta when I said Fightn' Rage. F-Rage actually looks good in videos, but I've never played it. The rest, I stand by.

DC
 
Don't criticize so much something that established the base for most of the stuff you have now (SORX, Figh'n Rage, Paprium...)...
Sorry buddy, but I have to respectfully disagree on this point. I can't speak about Fight'n Rage or Paprium, but the SORX concept was built based on my long way working with rom hacks, even before the SoRR.

You guys know that SORR was about to get an oficial release? Stuff like that doesn't happen for no reason...
Won't say much, so don't ask how I know that, but the only reason it wasn't launched was DotEmu suddenly appearing...
To be honest I even prefer that Sega officializes the SoRR, I think that Bomberlink deserves it more than anyone. This way I hope that all the community can calm down a bit and we can turn the page.

But, since we are all putting the truths on the table, do you know that SORX was almost launched by a French publisher? The reason was the same as you said about SoRR, was DotEmu and Guard Crush. Besides this was one of the reasons for all the old SOR2X rework into the current SORX.

But seriously, what I said wasn't in a bad mood, just a way to defend the game as what it is, a fangame that even SOR4 haves stuff based on it.
Hmm I don't know, SOR4 has a lot more in common with SORX than SoRR, mainly in the mechanics.
Besides the fact that I sent all my stuff to Guard Crush personally. They even tested a Rage move...

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Please don't get me wrong, buddy. I think that SoRR is a great game and Bomberlink is a hero, I just don't like it when the SoRR community tries to monopolize the whole SoR franchise. Luckily we now have SOR4 and SOR2:NE too.
 
To be honest I even prefer that Sega officializes the SoRR, I think that Bomberlink deserves it more than anyone. This way I hope that all the community can calm down a bit and we can turn the page.
As I said, the guy had very, very bad luck with the project... But that's something he should to talk about, not me...

But, since we are all putting the truths on the table, do you know that SORX was almost launched by a French publisher? The reason was the same as you said about SoRR, was DotEmu and Guard Crush. Besides this was one of the reasons for all the old SOR2X rework into the current SORX.
That's new and good to know. I'm happy for you. You did and do a very good work. As I said, I find your game kind of better in many aspects. Fidelity to the originals is one of those aspects. SORR has too much new content that feels inconsistent.

Please don't get me wrong, buddy. I think that SoRR is a great game and Bomberlink is a hero, I just don't like it when the SoRR community tries to monopolize the whole SoR franchise. Luckily we now have SOR4 and SOR2:NE too.
I didn't tried to monopolize anything. Just tried to defend the game as what I think it is, the base of most of the beat'em up stuff we have now. Maybe some games are heavily based on it, maybe just slightly, but it gave new life to a dead saga and dead genre.

As for me: SOR4 > SORX > SORR, so also, don't get me wrong too guys.
 
I didn't tried to monopolize anything. Just tried to defend the game as what I think it is, the base of most of the beat'em up stuff we have now. Maybe some games are heavily based on it, maybe just slightly, but it gave new life to a dead saga and dead genre.

I have no idea how you have come to this conclusion, SORR is the base for not many if at all beat em ups, I can not think of a single beat em up that SORR is a base for, even slightly, it might of kept the Intellectual property of Streets of Rage in people's minds but to say it's the base of most of the beat em ups we have now is the exact definition of what kratus said about monopolising.

Streets of Rage wasn't the entire genre of beat em ups, it was based off final fight itself and Streets of Rage remake wasn't even a good Remake of Streets of Rage, what Streets of Rage Remake did is keep Streets of Rage alive in the hearts of the fans, that's it.

Acting like SORR is the base of most beat em ups today and it kept the genre alive negates and dismisses the 100s of beat em up games released in the last 25 plus years and the hard work 1000s of people that were involved in those games.
 
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I have no idea how you have come to this conclusion, SORR is the base for not many if at all beat em ups, I can not think of a single beat em up that SORR is a base for, even slightly, it might of kept the Intellectual property of Streets of Rage in people's minds but to say it's the base of most of the beat em ups we have now is the exact definition of what kratus said about monopolising.

Streets of Rage wasn't the entire genre of beat em ups, it was based off final fight itself and Streets of Rage remake wasn't even a good Remake of Streets of Rage, what Streets of Rage Remake did is keep Streets of Rage alive in the hearts of the fans, that's it.

Acting like SORR is the base of most beat em ups today and it kept the genre alive negates and dismisses the 100s of beat em up games released in the last 25 plus years and the hard work 1000s of people that were involved in those games.
Whatever
 
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