@Piccolo I was testing the new onion skin feature. I like that you can now choose which entity you use and which animation. This is great.
View attachment 6094
But I have a suggestions - which would work kinda like the old onion skin we had until few versions ago:
- Could the "classic" version work as before? The onion screen was displayed in greyscale, and the tool got the actual frame from the actual entity to display it.
Right now it takes the first frame from the idle (which is ok). but you have to choose which entity you want to use, and some lists can be a big big. So maybe the tool could always pick the idle from the current entity and the user can pick other from the dropdown if he wants to?