ENTITY EDITOR
- When adjusting offset values on a frame with no offset values, default values will now be the offset values of previous frame with an offset set (instead of 0 0 as before)
- Onion Skin : added an arrow button to the right of onion skin button to change mode. Now you can switch between classic mode, semi-transparent overlay, opaque overlay, and fully transparent overlay.
WARNING : switching between mode will not toggle the onion skin/overlay. You still have to press the main "Onion skin" button like before.
Also, if onion skin is enabled, switching between mode will not reset the frame that is used as a model, it will just alter the filter with which it is drawn. If you want to change the frame model you have to use the main "Onion skin" button again.
Finally, if you just want to hide the model without resetting it, don't disable the onion skin entirely, just change the mode to "Fully transparent overlay". And when you want to view it again, change the mode again to whatever mode you want.
To sum it up again, the main onion skin button should only be used to set up the model you want. When the model is set, use the arrow menu to alter how this model is drawn.
@bWWd
LEVEL EDITOR
- You can now disable drag mode (hand cursor) and enable it back when you want
@O Ilusionista
- Can now view distance from closest "wait" in lower left corner