Now the game is updated to be compatible with the more recent OpenBOR Engine Builds and includes some fixes and gameplay balancing changes.
From 19.06.2025:
Added a new trick to the final boss
Fixed some graphical glitches with the shadows of breakable objects
From 04.01.2025:
Added Energy cost restriction for some special moves so that they can't be abused as much for better gameplay balance.
Readjusted the pain animations delays for all enemies as they were too short before and it was causing the enemies to keep moving around in between of player's combo hits.
Readjusted the health items drops in all levels and also made 90% of the drops to be random.