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  1. Kalcetin Studio

    Solved About Spawnframe (enemies), Alias and Item Alias.

    Thank you very much Gurtag  ... I have a question since I am still a beginner with scripts. This code should I put it in a script in the scripts folder, or can I use it in the TXT of the entity?
  2. Kalcetin Studio

    Solved About Spawnframe (enemies), Alias and Item Alias.

    Hello Bloodbane . Yes, I have a transformation planned in the bosses with this method, but in my example from the video, I would like the enemy to call reinforcements from time to time, I would like NoriCae to have an Alias "NORIHIKO". I would also like it to drop an Item upon death, I can do...
  3. Kalcetin Studio

    Solved About Spawnframe (enemies), Alias and Item Alias.

    Hello, Thanks for write. Ok, this is what I am trying to do. I made an enemy, when I knock him down, he calls another enemy, I use this in his FALL animation load NoriCae custentity NoriCae      spawnframe 2 420 1 1 0 "NoriCae" is the spawned entity, but I would like to assign it an Alias...
  4. Kalcetin Studio

    Solved About Spawnframe (enemies), Alias and Item Alias.

    Greetings to all, I am working on my game and I have come across something that I have not been able to solve, reading the manual I still cannot find the answer. I have created some enemies that spawn more enemies (using Spawnframe), but I would like these spawned enemies to have an Alias and...
  5. Kalcetin Studio

    In Progress Original Game project (Trailer video)

    To animate I use PAP 4.0, line and color SAI2 and Photoshopc. the game runs on 800x480. And originally it was being programmed in FLASH, later in UNITY, but the programmer abandoned the project, so I decided to program it myself. I'm glad you like projects like this. I love mods, one day I would...
  6. Kalcetin Studio

    In Progress Original Game project (Trailer video)

    Thanks!! You have helped me a lot.
  7. Kalcetin Studio

    In Progress Original Game project (Trailer video)

    Yes, of course, I continue working on a more complete and orderly version, I will soon post the PAK to receive your opinions, thank you very much in advance. Thank you :D
  8. Kalcetin Studio

    In Progress Original Game project (Trailer video)

    Thanks for your comments friends. They are characters that were born in a small Facebook community, however all the graphic and sfx work is done by me. The music was made by a friend. ;D
  9. Kalcetin Studio

    In Progress Original Game project (Trailer video)

    I do not know if it is appropriate to present it here, because I still do not have a beta of the Pak in public version. I want to present the first short trailer of my original project in OpenBOR. There is still much to do, but I want to thank all the members of this wonderful forum who have...
  10. Kalcetin Studio

    Custom Sounds for Items

    Hello  :) Try using this tutorial to customize a different sound for each item. http://www.chronocrash.com/forum/index.php?topic=3115.0 It works, but all the samples sound at the same time with all the Items This is the script, can someone help me see if I did something wrong? I'm still a...
  11. Kalcetin Studio

    Hide HUD? with ENTITY (Type Tex)

    Greetings to all. I am trying to create some panels that will appear throughout level 1. Is there a way to hide the HUD temporarily? I want it to disappear as long as the Type Text entity is visible. I have added an example video where the HUD covers the panel a bit. I hope someone can help me.
  12. Kalcetin Studio

    Selection Screen: Default character for P1 and defferent for P2

    Hello, I hope your projects go well, I hope someone can help me with this question: On Selection Screen, In Is it possible to assign 1 character to player 1 and another to player 2 by default? I am not referring to deactivating the Selection Screen, I mean that upon entering that screen the...
  13. Kalcetin Studio

    FONTS: Disable Kerning

    Greetings. I have been trying to solve this for days by reading the manual and looking for a post: How can I disable the kerning (1 pixel between each letter)? I am creating my fonts following the multiples of 16 pxiels: https://www.dropbox.com/s/ytmkvm06j9pp8yy/font.gif?dl=0 I always get this...
  14. Kalcetin Studio

    Animated Screen Script and 3 Screen Select

    I have successfully used the Script from this post http://www.chronocrash.com/forum/index.php?topic=3137.0 to generate an animated entity in the selection screen (many thanks to its author). My question is the following: I am creating a Mod that has several different selection screens, one for...
  15. Kalcetin Studio

    [SOLVED] Doubt: light in select screen

    Hello everyone, I have a question about the lights on the select screen. I had tried to solve by experimenting myself, but I think it is time to consult with the experts. I'm trying to make the shadow not visible on this screen. I show you a video where you can see the shadow on the upper part...
  16. Kalcetin Studio

    [SOLVED] About Knifes

    Hello  :) I am starting with the weapons for my Mod, I have a question about the knifes, it is the following: Is there any command so that the knife does not disappear after hitting? Thanks    :D
  17. Kalcetin Studio

    [SOLVED] My character freezes after FALL

    Can anybody help me? One of my characters, everything works fine, but after being knocked down, he freezes in the last frame of Anim FALL. I am desperate, I already tried everything.  :'( Thank you, and excuse my bad English.
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