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  1. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    Thanks a lot! I earlier removed Mr X along with other enemies as playable characters in my edited version (also with updated.c file). In models.txt I changed  "mrx_bullet" and "mrx_shot" value from "know" to "load" and now it seems to work correctly.
  2. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    Sure, here is what I found in log file: Function tossentity(entity,height, speedx, speedz) requires at least a valid entity handle. Script function 'tossentity' returned an exception, check the manual for details. parameters: <VT_EMPTY>  Unitialized, 1, -0.200000, 0,  ********** An Error...
  3. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    I found another bug. Game crashes during the fight with Mr X. I checked the log file and it seems it is broken script. I could find this bug and fix it but right now I don't have much time.
  4. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    This make sense. I earlier applied cheats for Cadillacs and Dinosaurs original game on Final Burn Alpha emulator (I actually made this for my friend, I never liked to use cheats in any game) and when I enabled invincibility mode I also could not proceed when I defeated the boss (I had to disable...
  5. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    There is a bug in this game, some kind of broken script. In some situation on top of the ship right before boss fight sometimes bikers throwing grenades all the time in infinite loop and you can't proceed. Here is video showing this behavior (not recorded by me)...
  6. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    Since Streets of Rage 2X v1.5 is on the way (It look interesting, therefore I'm going to wait until its release) I decided to make more characters for original mod (version 1.4). Right now I completed Hannah Dundee and Mustapha Cairo (my favorite characters from Cadillacs and Dinosaurs), here is...
  7. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    I might eventually put other characters like Ken and Ryu to original mod. Adding new playable characters to this mod is pretty simple and Ken and Ryu have enough sprites to do the job.
  8. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    Hi Kratus and everyone. Right now I'm testing latest version of this mod and it is very good progress. Of course I'm going to add some new characters to this mod but all enemies I'm going to leave intact this time (also I'm going to move my previous project to later version of this mod, but...
  9. Blaze Rhodon

    Canceled Streets of Rage Z: Megamix

    I made a new build of my primary project made in older version of OpenBoR. I finally found a character suitable for replace Mr X, it is Luna Himeki from Vanguard Princess. I had to change many thing also for my additional character Tia Langray which I made in Streets of Rage Z2 (I made her in...
  10. Blaze Rhodon

    Complete Final Fight and Cadillacs

    Hello! I'm experienced OpenBoR modder and I think in this game should be also Hannah Dundee from Cadillacs and Dinosaurs. If you have no objections I can make her myself and contribute this project, I'll leave rest of this game intact (I'm currently working on different projects, which also...
  11. Blaze Rhodon

    Canceled Streets of Rage Z: Megamix

    Girl name that replaces Skate is Momoko from King of Fighters. And sure, why should not share BGM track list? Here it is: Intro: Toshiko Tasaki "Zenya" Akiba's Trip: Undead and Undressed OST Select player: Garret Hays aka Lazerhawk "Seaside cargo door pump it up" Half-Life C.A.G.E.D. OST Stage...
  12. Blaze Rhodon

    Canceled Streets of Rage Z: Megamix

    I completed first beta version of Streets of Rage 2X Megamix https://www.youtube.com/watch?v=VgLpkPVoZyc I changed a lot of things in my version of this game: -Player characters are now invulnerable while they perform offensive special attack -Bosses don't have rage attack anymore -Mounted...
  13. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    Also this "improved" version has the same bugs as original "broken" version that I used (sorry for my sarcasm). Fortunately I reverse engineered this module and I can fix it, no matter which version it is. I mean I can remove hit boxes while doing offensive special attack, bosses rage attacks...
  14. Blaze Rhodon

    Canceled Streets of Rage Z: Megamix

    I encountered many times this bug in many OpenBoR mods but I don't know how to eliminate this. It is mostly caused by enemies blocking at obstacles. If I had this situation I destroyed obstacles to release blocked enemies.
  15. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    Also I found other annoying bug while I edited this mod. Mr X shots drain player MP. I tried to eliminate this by reducing energy cost in Mr X .txt file but it doesn't work. I think it is bit unfair especially if MP is loaded by hitting enemies. Nevertheless I'll still try to eliminate this...
  16. Blaze Rhodon

    Canceled Streets of Rage Z: Megamix

    I almost completed my modified version of Streets of Rage 2X by Kratus. In the meantime I also slightly improved my previous project with work done in newer project. https://www.youtube.com/watch?v=I3aDK6wZ18U Here are changes list: -Samchay has been replaced by Joe Higashi. -Heavy D! has been...
  17. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    About this mod (I mean the original one) I think characters should not be vulnerable while they performing offensive special attack and bosses should not have rage attacks because it makes them cheap and overpowered. Also I think enemy characters should not be playable after completing main game...
  18. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    Thanks for clarify this. Sorry my ignorance about software license, I meant that "original" module Streets of Rage 2X is technically so-called asset flip (I mean it uses a materials that the author did not have permission to use it). Actually I have nothing against such asset flip modules unless...
  19. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    If you want to know, I'm not stealing someone's "design work" (yes, I'm author of this modified mod), I only improve it. Anyway I got permission to do this by Kratus himself so it's okay. Everyone has access to OpenBor SDK so anyone could do this. But I do not advise you to modify Bad Ass Babes...
  20. Blaze Rhodon

    In Progress Streets of Rage 2X By Kratus

    Again, thanks for approval to modify your game. It is a great game and gave me much opportunity to learn a new things. I'm making these mods for fun and know that there will always be other people who will not appreciate my work.
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