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  1. Piccolo

    ChronoCrash Modders Tools

    Piccolo updated Chronocrash Modders Tools with a new update entry: Changelog 0.6.27 Read the rest of this update entry...
  2. Piccolo

    ChronoCrash Modders Tools

    Thanks. Well never say never, if I have more time, coming back to OpenBOR modding is something I'd like to do, but I have so many higher priorities right now, so until it changes I just keep in touch with the community through CMT :)
  3. Piccolo

    ChronoCrash Modders Tools

    Sure, years ago I actually made various changes on a custom build of the engine to support particular features of my mod that weren't fully doable just using scripts. But now, I don't have time to invest in the engine or even my own game for that matter. CMT I can manage because it's mostly...
  4. Piccolo

    ChronoCrash Modders Tools

    Great thanks for the feedback !
  5. Piccolo

    Chronocrash Modders Tools - Changelog 0.6.26

    - Level Editor : by fixing an offset bug in last update, another (and bigger) offset bug was introduced. It should be fixed now. - Level Editor : animations IDs ("ANI_follow1", ...) in script parser are now case-insensitive, to match OpenBOR engine (I still advise users to keep a consistent...
  6. Piccolo

    ChronoCrash Modders Tools

    Piccolo updated Chronocrash Modders Tools with a new update entry: Changelog 0.6.26 Read the rest of this update entry...
  7. Piccolo

    ChronoCrash Modders Tools

    @dantedevil Please send me your game source in private and I'll check. If this part is correct then it's probably that something is wrongly processed upstream.
  8. Piccolo

    ChronoCrash Modders Tools

    @dantedevil @O Ilusionista It's very very likely that this is just a case issue. Probably the most annoying thing about OpenBOR is that it's case insensitive, but all the basic stuff to handle strings in CMT is not (like in almost all code/programs). I have to convert everything from OpenBOR...
  9. Piccolo

    Chronocrash Modders Tools - Changelog 0.6.25

    - Re-enabled script processing in Level Editor (now spawn animations should be changed properly according to perform attack / change animation commands). There is also a new option to disable it manually, in case it causes issues @dantedevil - Also there are some minor fixes and updates in...
  10. Piccolo

    ChronoCrash Modders Tools

    Piccolo updated Chronocrash Modders Tools with a new update entry: Changelog 0.6.25 Read the rest of this update entry...
  11. Piccolo

    ChronoCrash Modders Tools

    Thanks, glad you find it useful ;) Actually what you mention is already here. At least I remember I already coded such a feature. So I'll look in the code to see if it is and why it's not working for you. My guess is a more recent change somehow made this processing to be bypassed. EDIT : The...
  12. Piccolo

    In Progress Streets of Rage X (Windows / Android)

    Glad it helped you !
  13. Piccolo

    ChronoCrash Modders Tools

    Seems to be corrupted settings. I think you can use the "reset-data" tool packed with CMT or delete the files yourself (for the location see this)
  14. Piccolo

    ChronoCrash Modders Tools

    It happens because you have one of them (hitflash or hitfx) in the "ignore" list. By default they are not only close together, but also close to all the other attack properties (not the frame). Because at the end of the day those are attack properties.
  15. Piccolo

    ChronoCrash Modders Tools

    Ok weird, and what happens when you restart the app ?
  16. Piccolo

    ChronoCrash Modders Tools

    Can't reproduce this bug with the animation you pasted. Maybe it's the previous bug where you removed all frames from animation ?
  17. Piccolo

    ChronoCrash Modders Tools

    I don't understand. I tried to remove a project and it's actually removed from the list.
  18. Piccolo

    ChronoCrash Modders Tools

    Please copy the content of levels.txt here
  19. Piccolo

    ChronoCrash Modders Tools

    No there isn't any automatic save to disk for original files. If a file was overwritten, then it means you manually saved the file. Of course CMT does change some parts of the file content, but those changes are never automatically saved to disk. For the undo/redo buttons, yeah right now it...
  20. Piccolo

    ChronoCrash Modders Tools

    Ok I added them to the list of processed attacks, they will b in next release.
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