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  1. kdo

    Depth strange case!

    Hello guys, i have a strange problem here, my game has a large stage so i need to spawn an entity , a little smoke thats come from the ground, its works fine with alpha and a use it in some places on the ground and others in back ground areas like chimney and exhaust fans, and its works judt...
  2. kdo

    Solved wall effect

    Thank you guys, i'll try make it works. I"ll show you the results here.
  3. kdo

    Solved wall effect

    Is there some mod or demo that use this technique?
  4. kdo

    Hits counter pop up like TMNT Shredder's Revenge.

    Hello guys! Is there some script that can make the hits counter pop up on screen like the Shredder's Revenge hits counter ? Its a very cool effect that would be good to see in some openbor games.
  5. kdo

    Solved wall effect

    Very cool!!! Could this work when the player is on stage facing a group of enemies? independent of walls as in the new TMNT Sheredder's Revenge, something like unless walls the enemy hits the screen limits as it is subject to the screen.
  6. kdo

    Select screen question!

    Hello guys, the defaut way to choose a character in select screen is using right and left control imput, but i need to change it to select character using up an down control imput. Any idea how make this? Is there some script to do this?
  7. kdo

    Solved Move camera during game

    Now its works, just made some adjustments and set the correct values in level file, like this: anel data/bgs/lv1/1.png frontpanel data/bgs/lv1/empty.png background data/bgs/lv1/empty.png music data/music/lv1.bor Wall bgspeed 3 1 order...
  8. kdo

    Solved Move camera during game

    Hello guys, thank you for help!! i appreciate. @Bloodbane i have try like this: spawn empty @script void main() { changelevelproperty("cameraxoffset", -123); //X offset for camera changelevelproperty("camerazoffset", -60); //Z offset for camera } @end_script coords 160 190 at...
  9. kdo

    Solved Move camera during game

    Hello guys, how can i use this script to change te camera offset in the certain point of the level? Seems White Drangon did it in TMNT Shell Shocked Beach level. So i have a large and wide stage and my camera starts with a offset llike -123, i need this offset and set some walls to prevent...
  10. kdo

    Solved Help with HUD info entity

    Thank you Kimono, your second sugestion works perfect, but a had to change the speed to 10. Thank you my friend!
  11. kdo

    Solved Help with HUD info entity

    Hello guys! I need to create an entity that scroll with the screen like it make part of the player hud, its shows a temporary info and when player walks follow like the hud. My idea is to show in the hud the name of the music playing in the stage when player is spawned. I tried something here...
  12. kdo

    Solved Music change - entity theme song!

    Guys thank you so much! its working!!! I use @cmd playmusic "data/music/boss.ogg" 1 in boss spawn animation to play boss music and in boss death animation used @cmd playmusic "data/music/stage.ogg" 1 to back the stage music. Its done!!! Than you!
  13. kdo

    Solved Music change - entity theme song!

    Thank you guys!!! I'll try this methods and finde the one that works better. I give you a feedback after try this. Thanks . I'll try NSWide.
  14. kdo

    Solved Music change - entity theme song!

    This iscript works for me in other mod. @script if(frame==0){ // playmusic("data/music/lvlup.bor",1); } if(frame==28){ // playmusic("data/music/lv1.bor",1); } @end_script But the problem with it is that limitation frame==28 , it works perfect to level up, text...
  15. kdo

    Solved Music change - entity theme song!

    Thank you for help me @oldyz !!! There is a problem, my mod has no groups like a normal mod, once the always use the same stage the scroll doesnt work to spawn the entitys, the ways to spawn enemys is just when player hit a specigic npc so its trigger a enemy spawn sequence, so the boss is one...
  16. kdo

    Solved Music change - entity theme song!

    1 -What i need is just start a new music when the entity is spawned and finish the music when its die,. 2-There is no need to stage music starts at the same point that its stoped. the music can be played again from the beginning. The idea is something like a boss that appears ( so the music...
  17. kdo

    Solved Music change - entity theme song!

    Hi guys, looking around on the forum, i found a lot of threads talking about music change but not exactly how i need it. So I need to make the background music (level) change when a certain entity is spawned, like an entity theme song, so after that entity dies, the music goes back to the...
  18. kdo

    Port to Xbox

    The Dreamcast has an updated version of last dreamcast openbor port, its called dreambor and its optmized to have a better performance on Dreamcast. With Dreambor is possible to play or port some games that wasnt playable before on the Dreamcast. A coder named Ian Michael is working hard to make...
  19. kdo

    Solved NPC Spawn enemy sequance.

    Wow!!!! Now it works....my empty.txt was seted like nemy not like obstacle.... thank you Bloodbane, i will make some test here :D
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