Hits counter pop up like TMNT Shredder's Revenge.

kdo

Member
Hello guys!
Is there some script that can make the hits counter pop up on screen like the Shredder's Revenge hits counter ?
Its a very cool effect that would be good to see in some openbor games.
 
Could be replicated using a ondrawscript or maybe a custom entity and a didhitscript maybe.

One issue is that you will have to use sprites as drawmethod does not work on fonts.
 
OK so this shows that the game runs at much higher resolution than actual pixels width/heightonscreen so the counter keeps scaling up nicely without distorion.
Im gonna say same thing malik said , entity and custom fake font script to manipulate it easier , i did not seen script example of real fonts being manipulated by drawmethod scale ye ,also fonts in tmnt vid above are semit transparent.
I do not see "gettextobj" to send it to drawmethod.
 
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To me that looks like the counter is made of entities. These entities are the fonts and the "Hits" text. When they are spawned, they scale up before shrinking to original size. Whenever counter is incremented, previous entities are removed and new ones are spawned in. That's how I see this counter.

BTW the counter delay is really long.
 
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