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  1. kdo

    Help with entity walk limit y axis.

    The biker is Just passing, its no need to chase the player, its just works like a background element.
  2. kdo

    Help with entity walk limit y axis.

    @Steve Craft how do i do this? Where do i specify this limitation? Can you show me?
  3. kdo

    Help with entity walk limit y axis.

    Is there any way to limit how far a certain entity can walk on the Y axis? I want to make a biker subtype entity walk only on the street part of the stage and not walk on the sidewalk. The player can walk everywhere. In the image the green part shows the limit where the biker can go and the...
  4. kdo

    Solved NPC Spawn enemy sequance.

    Yes, the anemys can appear one by one or in groups of 4, or more, so after player beat this group of enemy another enemy group appear, after some enemys a sub Boss and a Boss appears, fake ,they are Just stronger enemys, and after finish tem the player still in the same level and go finde...
  5. kdo

    Solved NPC Spawn enemy sequance.

    Thank you Bloodbane, I understand your idea, but I believe it would work for the first quest, because the level is open so the player can walk forward or backward everywhere since the beginning of the game. Would it be possible to spawn the sequence of enemies called by a script?
  6. kdo

    Solved NPC Spawn enemy sequance.

    I have a stage with just the npc spawned by level text. The Idea is, If player hit the npc a Quest start, the Quest is defeat a group of enemy spawned by the npc. When the player kill ALL enemys the Quest is over in the same stage where It started.
  7. kdo

    Solved NPC Spawn enemy sequance.

    Hi guys, I need to make a NPC spawn a sequence of enemies as normally done in the level file, this should happen when the player hits the npc. Does anyone have any idea how I can do this? Has anyone done anything like this before?
  8. kdo

    Slow motion for everything but the palyer moves normally.

    Hello guys, is there any way to create a slow motion effect that affects everything but doesn't affect the player who used this freespecial? The idea is that everything is slow and the player moves at normal speed with an advantage to attack enemies temporarily, only a few seconds... Any idea...
  9. kdo

    Limited run !

    Hello guys  :) Is there any way to make the character run just a little bit? I need to reduce the infinite run, i need a limited run, so player cant run for some seconds after perform the anim run , just can walk, as if the character was tired, after some seconds the player is able to run again.
  10. kdo

    Item counter...

    Hello guys, I need some help here ... In my mod  the player's goal is to get the most items. is there any way to make an item counter that display on the screen to show the number of collected itens?  :) Is there a mod that use something like this?
  11. kdo

    Canceled Drancia Dreams - Openbor demo 1

    I just Uploaded the the bor.pak file, it was made optmized to olders openbor versions, but i think it works in any new openbor engine version. ;)
  12. kdo

    Canceled Drancia Dreams - Openbor demo 1

    Hello guys, this is just a small demo of an old project made using an old version of openbor engine to make it run on Dreamcast console, and yes! it works very well. This demo works on PC and probably in some others consoles. This is just the first level of the game, i just tried to replicate...
  13. kdo

    Help with runner/ biker enemy!

    Hello guys, i need some help here please... I trying to create an enemy that stay allways running inside 2 walls/platform, right to left, left to right , its in a 2d level, like Marios enemy that keeps walking and when it  hits the wall turn back and keep walking antill hit another wall. I...
  14. kdo

    Multiple items drop

    Hello guys!!! Is there some way to make a enemy spawn multiple items in death animation? Is there some mod that use something like this? I dont know if is possible to solve this without a script...
  15. kdo

    Spawn an entity by chain/combo count.

    Hello!!! Is it possible, spawn a entity ( item) acording with combo/ chain count? something like: 10 hit spawn coin, 15 hit spawn gold, 20 hit spawn diamond ..... How could i do this? someone tried this before? i didnt find nothin searching in the forum.... Thanks... ;)
  16. kdo

    Changing weapon with level up

    Hello guys... is there some way make the player automatically change his/her  weapon when reach certain level ( using level up script) ? Something like:    level 1    - wapon 1                               level 4    - wapon 2                               level 8    - wapon 3
  17. kdo

    [SCRIPT] Multiple Buttons Combo

    How do i use this script in my character flag? is there some exemple? what mod are using this script?
  18. kdo

    Help with scripts!!!

    hello guys... Im using Bloodbane's Simple Scripts,  in this case  animationscript data/scripts/script.c, when i try to use the zoom effect  with animationscript data/scripts/spawns.c  the engine crashes. Its probably  cause  the entity dont suport 2 animation script at time. How could this...
  19. kdo

    Topdown question

    Hello guys!!! Is possible to make a player run and jump in 4 directions in a topdown game?  Right and left directions  isnt a problem, but up and down is the big problem...
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