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  1. kimono

    How do i set bboxes and offsets

    You can visually configure all of this using Chrono Crash Modders Tool.
  2. kimono

    Complete Double Dragon Reloaded alternate - Updated version!

    So Rash from Battletoad will be a playable character? I'm curious to see what this ninja is worth: is it possible to display his sprites?
  3. kimono

    Orphan File Cleanup Tool

    Okay, these files are no longer considered Orphan in the latest version. Is it possible to sort the Status section to distinguish between Orphan and Active files? I'd like to see which files are Orphan one by one before deleting them.
  4. kimono

    Orphan File Cleanup Tool

    Thank you for this very useful software: I've tested it and I'd like to know if it's possible to list all the Orphan files separately? Some files are fake Orphan: For example, Beep1.wav and Beep2.wav are listed as Orphan files but are used by Openbor. I think I'll use it regularly from now on...
  5. kimono

    In Progress Nekketsu Kouha Kunio-kun Re

    Well done for recreating these biker sprites. I love the faces the characters make when they get hit; it reminds me of the arcade game Trio the Punch Never Forget Me, which is exceptional.
  6. kimono

    Complete Golden Axe Remake

    Hey everyone! The new Duel mode is almost ready, consisting of 20 fights followed by a performance evaluation.Thanks @Kratus for polishing these well-oiled mechanics :) Corvette, meanwhile, returns with an animated run and new run attack, walk-up, a stab, extended combo, back attack, and special...
  7. kimono

    Complete Final Fight - Revival of Rage

    Glad to see you back here Birnbaum, and your health comes first. You don't owe anything to anyone and this project belongs to you; it's up to you to do what you want with it and it's already very good as it is ;)
  8. kimono

    Complete Golden Axe Remake

    Thanks O' :) Since Jason and the Argonauts, the standard has been for skeletons to use a sword and shield: It will also be expected that they will use an axe (Amazon), a mace (Heninger), or claws (Greness). Corvette update, which is gradually being completed:
  9. kimono

    Complete Golden Axe Remake

    Welcome to the dark and fascinating world of necromancy!This skeletal version of Longmoan might not be the most interesting playable character, but it allows me to do two things: 1) Add variety to the skeletal troop roster 2) Resurrect Longmoan as an allied NPC through the Wizard Thank you...
  10. kimono

    In Progress Fatal Fury - Legend of the Hungry Wolf

    When I practiced Capoeira, we called this movement an Aù Batido and the foot strike was much more pronounced: Thank you for this lesson, Mestre O'Ilusionista, it's the first time I've heard this term used for this movement :) And yes, if you use AI for your environments, the different styles...
  11. kimono

    Portal Brawlers - New Beat em up

    Thanks for the feedback on the different games. Indeed, it seems this one is still in its early stages, and the developer could have left players with a proper ending rather than an unfinished level :)
  12. kimono

    Question about how to create characters and enemy abilities...

    No problem, I didn't find your reply curt at all. I simply suggest you specify the location of the game's data file to Modders Tool, and from there, in the Player tab, then Animation (in the top taskbar), you can visually configure your character. Few tutorials actually exist because those...
  13. kimono

    Question about how to create characters and enemy abilities...

    I rely heavily on this one even though I'm on version 4.0: https://dreamcast.wiki/OpenBORManual Use Ctrl+F to search for a specific function or keyword. And yes, you can also refer to the one you mentioned.
  14. kimono

    Question about how to create characters and enemy abilities...

    Everything you just mentioned above is absolutely doable with Openbor and the program you can use to configure your characters is Chrono Crash Modders Tool: https://www.chronocrash.com/forum/resources/chronocrash-modders-tools.139/updates?page=15 I advise you to also refer to the Openbor Manual...
  15. kimono

    In Progress Street Fighter 89 The Final Fight by Machok

    Congratulations on the growing family! Raising a child is a long-term project, and we wish them a wonderful life and many happy moments together.
  16. kimono

    How can I adjust the stage sprites to match the resolution?

    Your panel is most likely set to 240 pixels high (plus 4 extra pixels for screen shake). If you switch to video 1, you're seeing 272 pixels displayed, hence the 32 pixels at the bottom of the screen that remain black. The solution would be to fill those 32 pixels with something like the ground...
  17. kimono

    hitflash

    Wouldn't it be simpler to configure which type of hitflash you want to use inside your anim follow? I don't quite see where you're going with this, can you give an example?
  18. kimono

    New beat 'em ups in preparation

    Deadly Metropolis is @MrDin's project. I don't know if he's still active here: We also have Replaced, which has a combat system, "melee to reload" that allows you to charge your firearm by punching :
  19. kimono

    danno's Playthroughs'

    I also loved this game, and the Conan atmosphere is well captured in it. The dual screens at 640x240 pixels also provide a real visual comfort for a game from 1991. I think it's quite clever to have given magic to an NPC wizard. The ascending dragon flights and horseback chases also add a...
  20. kimono

    Goro and Hades in mvc style

    I really like this MVC version of these two characters: will they have Hypers and Super Combos like we see in the franchise? I also wonder about Mugen if the character icon can interact with his state; in particular when Hades gets angry and catches fire, could the icon have the same color palette?
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