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  1. DD Tokki

    I am working on the music before producing the game.

    Even if I make a lot of Kunio games, they might end up being trilogies, and regardless of whether they are finished or not, I am working on music that I created in the past. Because the music quality is terrible, I still create it first and have Suno finish it. The current music is titled...
  2. DD Tokki

    MP gauge charging speed or movement

    mpset 24 0 0 1 0 0 The current game settings allow the MP gauge to recharge automatically, and attacks don't interfere with it. My question is, the gauge seems to recharge only in one-second increments. Even if I increase the speed, it feels like it's doubling every second. I'd like...
  3. DD Tokki

    Solved I have a question about displaying damage numbers.

    void number() { void self = getlocalvar("self"); void f; int damage = getlocalvar("damage"); int x, z, a, t; int atkType = getlocalvar("attacktype"); if(damage > 0 && atkType != openborconstant("ATK_TIMEOVER")) { x = getentityproperty(self, "x")+4; z =...
  4. DD Tokki

    A character that moves to a specified coordinate

    I think I've seen characters in Final Fight or Double Dragon openBoR games move to specific coordinates when clearing a stage. Is this implemented through scripting? I'd like to know how.
  5. DD Tokki

    Solved A question about the continue time

    I stumbled upon this problem while testing a game. I don't know if it's a bug or if I'm not able to set it up correctly, but this situation occurred. Due to the nature of the game, I set the timer to infinite and hid it. One time, I got a game over and had to wait until the title screen...
  6. DD Tokki

    Solved I have a question about the movement of the vehicle.

    I would like to know how to make the cars that pass by in the game background reappear after a certain amount of time, rather than just appearing once and then disappearing.
  7. DD Tokki

    Solved I have a question about item scripts.

    I think I saw something on a forum or in a specific game where a message would pop up when a player obtained an item. Could you tell me what script it was?
  8. DD Tokki

    Opinions on uploading demos

    I don't distribute the projects I make until they're completed to a certain extent. In that way, there are times when I have health issues in the middle, and the progress is quite slow. So, I'd like to hear what methods people use to upload games in order to improve the method. (Once a month...
  9. DD Tokki

    The computer peripherals arrived and were all restored.

    I've already started working on the game after recovering my computer, but it's so hot that my body can't move like it does in the winter. I haven't been posting any news about the game because it's hard to call it news at this rate. I'm currently working on sprites and music, so I'll organize...
  10. DD Tokki

    Hello, I wanted to come back here, but there is a brief problem.

    Hello. I tried to resume my activity on the forum, but my computer's monitor and speakers have reached the end of their lifespan. I've solved it by using the monitor temporarily, and the new speakers I ordered haven't arrived yet, so I'll take a break and come back as soon as I solve it.
  11. DD Tokki

    This is a question about the back button.

    I have a question about going back to the menu with the back button. In the controller settings, it doesn't say anything about "esc" on the keyboard, but actually pressing "esc" will take you back to the menu. I would like to know if there is a separate setting in the controller settings that...
  12. DD Tokki

    Music double dragon (kunio)

    This is music I made to use in games.
  13. DD Tokki

    Hello.

    Hello. I haven't been able to find a direction for what to do these days, so I haven't been posting much. The game production is currently at a standstill due to a problem, so I'm going to start by solving the problem at hand. I'll bring you news about the game soon.
  14. DD Tokki

    backpain script question.

    https://www.chronocrash.com/forum/threads/script-backpain.534/ Here's what's in the link. I'm trying to apply the backpain script to my game, but when I try to learn how to do it and apply it, I get this error message. Script error: data/scripts/backpain.c, line 24: Unknown error '.' (in...
  15. DD Tokki

    Solved Can you help me write this script?

    void blockFreeze() {//Freezes the opponent to give a little "pause moment" effect during the block, like SF3 Third Strike void self = getlocalvar("self"); void target = getlocalvar("attacker"); void subType = getentityproperty(target, "subtype"); float time =...
  16. DD Tokki

    Solved guard break question.

    Hello, I have a question about guard break. I used Psychoball twice like Athena in the video and reduced the enemy's guard points to 0, then I tried grab and the enemy did a guard break. I don't want this to happen when I try grab. Is there a way? 1. I want to make a guard break motion appear...
  17. DD Tokki

    Solved I want to promote the game more

    I also posted the download path for Chronocrash on YouTube. But it seems that you have to log in to use the download service here. It's hard to recommend them to sign up here to download the game. (Unless they come here on their own) I originally wanted to finish the link exclusively for...
  18. DD Tokki

    Solved I need help.

    I just uploaded a demo version of a game, but before that I was told to upload it to something called ChronoCrash Resource Manager, but I uploaded it to Google Drive and linked it before I even knew how. I think I shouldn't do this when I upload games in the future, so I'm asking for help.
  19. DD Tokki

    I wanted to make an original game.

    I made the sprites myself, but the background and sound are not completely original sources. I was preparing this project because I wanted to try it.
  20. DD Tokki

    I was visiting little by little.

    Hello. I'm back after the Grab system question, but I have some concerns. It's been hot and exhausting these days. Lately, it's been hard to get back to work on anything. Maybe it's because of my age, but it's not like it used to be. I feel like I have more days off than I did when I was making...
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