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    Concept TMNT: Legends

    OK, I have always been a fan of TMNT and I all those years I have loved and enjoyed all the amazing games the developers here are giving us for free all those fantastic games. But I always wanted a TMNT game with predefined combos like Mr Q's Double Dragon (but way more simple), and super moves...
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    bindentity, but similar command?

    I love the bindentity command. It "binds" either the player or the enemy to each other. BUT, it kinda "teleports" the entity as per axis. It looks clunky and awkward. Is there a command that acts, lets say as a "magnet"? I mean, once the command activates, then the entity starts walking/running...
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    Editing on the fly?

    Like the subject says. Is there a possible way or tool to edit entities or levels and test them on the fly? Currently I am editing by using mostly Notepad++, start the game, test my code, change the code restart, and repeat, repeat. It is very time wasting and consuming. Is there another way?
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    Stop enemies from moving?

    Hi legends again! OK, I am trying to "combo hit" an opponent. The problem is that he keeps on moving. I tried using the "STUN" and "FREEZE" commands, but I noticed that by using these commands the opponent gets knocked down after being hit. My current workaround is to add big dummy/empty...
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    Solved followanim at a specific set of frames?

    I am trying to make a FREESPECIAL move, and a FOLLOWANIM to follow. The problem is that FOLLOWANIM command starts from the the first attack box it detects, but I want the next move to start if attack boxes are between frames 80-110 only. Is there any way to specify a set of frames for that...
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    OpenBOR SD card

    Apologies, but I can not find any answer no matter how much I look over the internet. Do you know how can I set up my OpenBOR to work with SD card Paks folder? Internal memory is filled up, and I need to move the Paks folder games to my SD card. Many thanks for your time. :)🙏
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    Spawn enemies endlessly. How to stop this?

    How can i stop enemies from re-spawning continuously? It is usually used on bosses at the end of stages, but i am not a fan of this. I have read many times the manual, but still can not figure this out...
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