Search results

  1. kdo

    Solved A parrow question.

    Hi guys, is there any way to force the player's parrow to always appear constantly? Its always appears on respawn, but i need this all the time in the game.
  2. kdo

    Layers in Z axis like Guardian Heroes.

    Hi guys, is there a Openbor game that uses similar mechanics to Guardian Heroes Sega Saturn where the characters move in some specific layers of the z axis? I like this idea and would like to try to use it in a mod, but in my case I only need two layers, I think something more similar to Fatal...
  3. kdo

    Solved Prevent the game from starting with just one player

    Hello guys! Some time ago I found a post that said something about preventing the game from starting if there is only one player on the character selection screen. I searched the forum several times but didn't find anything about this post. So I would like to know how I can make the game start...
  4. kdo

    Special move intro!

    Hello guys, i need some help here. I know how to do a intro in special moves, like in Marvel x Capcom, it can be done with spawnframe and other methods. But the question is how can i make the special move just show this intro one time in the stage/level? the idea is when the player use the...
  5. kdo

    Grabturn issue!

    Hi guys, when I put header grabturn 1 in the player something strange happens when the character grabs the enemy. the first grab is normal, however if the player turns the enemy to the opposite side, the enemy appears closer to the player, a few pixels, if he turns again the enemy disappears and...
  6. kdo

    Enemies that can use grab, throw and use block.

    Hello everyone, I'm trying to make an enemy have the grab, throw and block abilities to use against the player, but even with the animations and some settings the enemy just attacks the player without using any of these abilities. The enemy txt: name hunter type enemy health 100 speed 8 nolife...
  7. kdo

    Solved STRANGE BEHAVIOR OF ENEMIES

    Hello everyone, I noticed that when the player is executing an animation that doesn't have a hit box, the enemies walk towards the left side of the scene as if they were chasing the player. This is very strange, there is no entity spawned there. This started after I drastically reduced the...
  8. kdo

    Depth strange case!

    Hello guys, i have a strange problem here, my game has a large stage so i need to spawn an entity , a little smoke thats come from the ground, its works fine with alpha and a use it in some places on the ground and others in back ground areas like chimney and exhaust fans, and its works judt...
  9. kdo

    Hits counter pop up like TMNT Shredder's Revenge.

    Hello guys! Is there some script that can make the hits counter pop up on screen like the Shredder's Revenge hits counter ? Its a very cool effect that would be good to see in some openbor games.
  10. kdo

    Select screen question!

    Hello guys, the defaut way to choose a character in select screen is using right and left control imput, but i need to change it to select character using up an down control imput. Any idea how make this? Is there some script to do this?
  11. kdo

    Solved Help with HUD info entity

    Hello guys! I need to create an entity that scroll with the screen like it make part of the player hud, its shows a temporary info and when player walks follow like the hud. My idea is to show in the hud the name of the music playing in the stage when player is spawned. I tried something here...
  12. kdo

    Solved Music change - entity theme song!

    Hi guys, looking around on the forum, i found a lot of threads talking about music change but not exactly how i need it. So I need to make the background music (level) change when a certain entity is spawned, like an entity theme song, so after that entity dies, the music goes back to the...
  13. kdo

    Help with entity walk limit y axis.

    Is there any way to limit how far a certain entity can walk on the Y axis? I want to make a biker subtype entity walk only on the street part of the stage and not walk on the sidewalk. The player can walk everywhere. In the image the green part shows the limit where the biker can go and the...
  14. kdo

    Solved NPC Spawn enemy sequance.

    Hi guys, I need to make a NPC spawn a sequence of enemies as normally done in the level file, this should happen when the player hits the npc. Does anyone have any idea how I can do this? Has anyone done anything like this before?
  15. kdo

    Slow motion for everything but the palyer moves normally.

    Hello guys, is there any way to create a slow motion effect that affects everything but doesn't affect the player who used this freespecial? The idea is that everything is slow and the player moves at normal speed with an advantage to attack enemies temporarily, only a few seconds... Any idea...
  16. kdo

    Limited run !

    Hello guys  :) Is there any way to make the character run just a little bit? I need to reduce the infinite run, i need a limited run, so player cant run for some seconds after perform the anim run , just can walk, as if the character was tired, after some seconds the player is able to run again.
  17. kdo

    Item counter...

    Hello guys, I need some help here ... In my mod  the player's goal is to get the most items. is there any way to make an item counter that display on the screen to show the number of collected itens?  :) Is there a mod that use something like this?
  18. kdo

    Canceled Drancia Dreams - Openbor demo 1

    Hello guys, this is just a small demo of an old project made using an old version of openbor engine to make it run on Dreamcast console, and yes! it works very well. This demo works on PC and probably in some others consoles. This is just the first level of the game, i just tried to replicate...
  19. kdo

    Help with runner/ biker enemy!

    Hello guys, i need some help here please... I trying to create an enemy that stay allways running inside 2 walls/platform, right to left, left to right , its in a 2d level, like Marios enemy that keeps walking and when it  hits the wall turn back and keep walking antill hit another wall. I...
  20. kdo

    Multiple items drop

    Hello guys!!! Is there some way to make a enemy spawn multiple items in death animation? Is there some mod that use something like this? I dont know if is possible to solve this without a script...
Back
Top Bottom