2pspawn/3pspawn/4pspawn not working anymore?

ABK

Well-known member
Anyone tested it ? I cant get it to spawn enemies if i use these commands, they dont spawn at all, im using recent version 3970.
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Ok after search i realised i used that command the wrong way all these years cause manual didnt explained it properly or it was changed recently...
It should not be

2pspawn  enemy


Should be :
spawn enemy
2pspawn 1


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Anyway, is there any way to disable selecting the same remap for other players ?
 
I think it's 'nosame 0 1'

Code:
nosame {b1} {b2}

With nosame set, a player can't pick the characters that are currently occupied by other players like some capcom games (for example, Cadillacs and Dinosaurs). For this reason, there's no warning message that tells you don't select the same character.
~{b1} Determines whether or not Player 2 and Player 1 can use the same character at the same time.
0 (Default)= They can use the same player.
1 = They can not use the same player.
~{b2} stands for different colourmap select (currently it is not forced).
 
It works only partially but basically doesnt work, you still can pick other remaps , it just switches to different remap when you press start to join on select screen and later its still the same behaviour and you can select whatever remap you want.
Also if i disable colourselect then  nosame doesnt work and all chars have first default remap.
 
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