Build OpenBor

Eilton Costa

New member
Hello, does anyone have the openbor r4153 .opk, I need to install it on my Anbernic 280M.
Or FGS OpenBor Model version 4165 to be able to create the game in this builder.
 
Its weird that other members have not made a response since your other question.

from a quik search it seems your device uses a form of linux, but the .opk packages seem extrange to me,
you need to find out if openbor on that device is some kind of special "port" for it -

if it is, we have a nintendo 3ds situation, where that port is not really supported here

having said that, as far as i know current 6391 openbor works on linux using the appimage method -

and the weirdest thing is that 4165 is nowhere
it jumps from 3769 to 4574

you will have to test if your game works with 4574 -

here is a video in spanish with instructions of how to run it on linux:

hope subtitles in english help
 
Hello, does anyone have the openbor r4153 .opk, I need to install it on my Anbernic 280M.
Or FGS OpenBor Model version 4165 to be able to create the game in this builder.
We don't really support unofficial ports and none of the dev team here made a port for that console as far as I am aware.
 
@msmalik681 & @Eilton Costa ,

after searching a bit more, turns out that indeed, the device is using a custom port:

"
4165 was the latest version I found back when I had a GCW0, I agree it's better than the stock RG350 firmware version 4077, which crashes when trying to play some of my .paks. I think at least the 4077 should be swapped out for 4165 in the stock cfw.

Here's the David Knight updates in 4165:

Original port by Shin-Nil
Update by David Knight

Changes by David Knight:
* SD card pakfile support (request by alexei_gp)
* Latest OpenBOR engine (Now using SDL2)
* Vastly improved pak file compatibility
* Support for high res pak files (automatically resized)
* Support for 16:9 screen format
* Support for full screen/aspect ratio options
* Menu control improvements (fast scroll, page up/down, jump between header to footer of lists)"


some of these devices use a "system" called "OpenDingux" Beta FW (3rd October 2021 release)

thing is, it seems that this is a version of linux, could it be possible to run the engine like it does on linux?
thats for linux/Dingux folk to find out
 
This is a bit more complicated, Linux is a more generic name that encompasses many variants.

Normally when you say plain "linux" it is similar to when you say plain "windows", it is usually referring to only the latest versions for desktop computers.

But in the same way that you have windows 98, windows CE, windows XP, windows 10, etc.
You have many versions of linux.

The gadget you mention has an ARM CPU, so it must use a version of linux for ARM, which is not compatible with the linux you would use on a desktop PC.
Rather, it would fall into the port family that should be used with raspberry (it also uses an ARM CPU).

So no, you can't use the same executable that is used in linux, you need one specially designed for OpenDingux.

If you're lucky, it could be just compiling it in OpenDingux and play, but normally, it's not that easy, these gadget usually have many problems with library dependencies or even with the code itself (OpenGL version for example) which is need to solve by hand.

Personally I have no experience with this version of linux and gadget, so I couldn't help you more, but I hope this little explanation will help you understand why it's not as simple as copying the AppImage that is used in linux.
 
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