O Ilusionista
Captain 100K
I have a burning animation on my enemies, but I want it to stop/to revert to they normal fall animation once they hit the ground.
Is there a way to make it?
Is there a way to make it?
anim burn
loop 1 0 2 #2nd par. is for start frame and 3rd par. is for end frame
delay 4
offset 105 188
bbox 0 0 0 0
landframe 2
frame data/chars/0misc2/burn1.gif
frame data/chars/0misc2/burn2.gif
frame data/chars/2punk1/fall4.gif
pretty simple: while in the air, he will be burning. When it touches the ground, he isn't. Some fighting games have it.Im not sure how youre using it
anim burn
loop 1 0 2 #2nd par. is for start frame and 3rd par. is for end frame
delay 4
offset 105 188
bbox 0 0 0 0
landframe 2
frame data/chars/0misc2/burn1.gif
frame data/chars/0misc2/burn2.gif
frame data/chars/2punk1/fall4.gif